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rsdworker
rsdworker @ Prisonscape Alpha 5 released

nice i would play it :D

Reply Good karma+1 vote
rsdworker
rsdworker @ [Watch] Release Announcement + Infinite Rockets + Dev Diary 9: Meet The Bandits

nice - i would review this game but i dont stream but i would make tutorials etc and showing off things

Reply Good karma+1 vote
rsdworker
rsdworker @ Major Update II: New Trailer & News

thanks and i tried i got error so please advise me how contact you for bug reporting?

Reply Good karma+1 vote
rsdworker
rsdworker @ Major Update II: New Trailer & News

nice - so there will be demo updated? or we get one payable on steam?

Reply Good karma+1 vote
rsdworker
rsdworker @ Voxel Turf

yeah i saw steam store page its great so means you will improve game after release?

Reply Good karma+1 vote
rsdworker
rsdworker @ Update On Buildanauts And New Artwork

nice i hope i would play that game

Reply Good karma+1 vote
rsdworker
rsdworker @ Flashing Lights on Steam Greenlight!

well greenlit will be gone and replaced with steam direct i think

Reply Good karma+1 vote
rsdworker
rsdworker @ Skylimit Tycoon - First step of Graphics redesign complete, more to come

looks nice - the flor plan for rooms - however maybe show door location on it to tell which side the door is facing

Reply Good karma+1 vote
rsdworker
rsdworker @ DRIFT INTO ETERNITY

i am excited for this so let me know i would be grateful because i have early alpha one

Reply Good karma+2 votes
rsdworker
rsdworker @ Skylimit Tycoon - Different stairs

i love it - what about L shaped stairs? cause some real buildings have them

Reply Good karma+1 vote
rsdworker
rsdworker @ Vehicles and Transport in Eco

looks nice so more transportatin would be nice like trains and laying rails across the world would be helpful example you build high speed trains with electric lines

Reply Good karma+1 vote
rsdworker
rsdworker @ Skylimit Tycoon - Graphics engine redesign, AI

no problem i would love to make first mod - i would make large Resturant with toilets in and kitchen

Reply Good karma+1 vote
rsdworker
rsdworker @ Skylimit Tycoon - Graphics engine redesign, AI

looks good but escalator size looks too narrow so maybe a wide one like in real life also i would like see more type of stairs like U stairs and L stairs - those common in skycrapers - usually fire escape is U stair

Reply Good karma+2 votes
rsdworker
rsdworker @ Doors?

well easy - reduce the door height to match door frame

Reply Good karma+1 vote
rsdworker
rsdworker @ Dev Diary 5: Mechanisms and Electronics

i liked it and also i noticed the tall buildings has elevators in but they dont work yet

Reply Good karma+2 votes
rsdworker
rsdworker @ Dev Diary 2: Economic Engine (Part 2) - Desirability, Safety, Insurance, Repair and Custom Buildings

well elevated stations would work
also i noticed no elevators yet in tall buildings

Reply Good karma+1 vote
rsdworker
rsdworker @ Dev Diary 2: Economic Engine (Part 2) - Desirability, Safety, Insurance, Repair and Custom Buildings

i played its good game - but however the buildings categories could split in tranport like roads and subways and heliports and such rather in commerical
also where we talk about this game?

Reply Good karma+1 vote
rsdworker
rsdworker @ Dev Diary 2: Economic Engine (Part 2) - Desirability, Safety, Insurance, Repair and Custom Buildings

looks great i would love to see transport systems in game example subway stations or bus lines or something to ferry people to different places

Reply Good karma+2 votes
rsdworker
rsdworker @ Hidden Asset development video #35

so where the forums?

Reply Good karma+1 vote
rsdworker
rsdworker @ Airport CEO - New Screenshots

yeah but they turn off lights after landing in day time nut not in night time - i seen in past

Reply Good karma+1 vote
rsdworker
rsdworker @ Airport CEO - New Screenshots

nice - but why planes need lights on when landing in daytime?

Reply Good karma+1 vote
rsdworker
rsdworker @ Overcrowd update

looks very good so i would love to play with it its looks fun

Reply Good karma+1 vote
rsdworker
rsdworker @ Building a station in the Overcrowd prototype

Looks nice i would play it also i would love to see lifts and escalators in it

Reply Good karma+1 vote
rsdworker
rsdworker @ Skylimit Tycoon - Entrances, outdoor items and apartments

i liked it and looks nice so the apartments look like L shaped - maybe change layout a bit? the rooms could make full size without L shaped one

Reply Good karma+1 vote
rsdworker
rsdworker @ Skylimit Tycoon - Entrance and canopy

u liked but what about addiontal entrances or fire exits around building so players could place entrances and etc?

Reply Good karma+1 vote
rsdworker
rsdworker @ Hull breacH Update 0.87

i played the game i found bugs - i tried to open locker to take items out but its does not work even right click and nothing happens

i have suggestion - when alarm goes off in one room - maybe give detials which room eg room number with section number and floor number
this why i couldnt not find alarm in cabins eg foods

also please put vending machines in corrdior or put sign on one of doors saying food room cause i was hungry in game

Reply Good karma+1 vote
rsdworker
rsdworker @ Hull breacH Update 0.87

hey so how i report the bugs?

Reply Good karma+1 vote
rsdworker
rsdworker @ UnReal World Steam Hub opens -- Release dates set

broken link to steam store

Reply Good karma+2 votes
rsdworker
rsdworker @ Paperwork overload

woah i will get it because i was missing this game :D

Reply Good karma+1 vote
rsdworker
rsdworker @ Skylimit Tycoon - Lobby lights and stores

i like it but the shelves could be randomised example different layouts

Reply Good karma+1 vote
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