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This week has been wild with planning and accounting. It is our goal to have something ready for kickstarter within the next 2 months. To do this we need to really focus on visual elements and less on the backend. What the players see is very key for making something that people will be willing to put money into. I have been estimating things out and prices for development and it looks as if we will need $250,000 to complete the project in the manor I have desired. I simply need to justify this to the people and ensure that they know how good the game will be once we reach that goal.

This week we are going to be hosting up an internal server for testing with our pre-alpha people. This will let us get some ideas on what we should work towards and should improve the overall network side of the game. Will let you guys know more as I get a chance.

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Slaughterhouse Gaming

Slaughterhouse Gaming

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A gaming community turned to game making company. We are a group of five friends with the goal of making games that are worthy of the gamer. Long ago...

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kazumo
kazumo - - 1,174 comments

You are an amazing, dedicated and kind developer. Good luck with your game, I honestly cannot wait to see it finished and pushed on Steam or wherever you wish to publish it so I can grab it.

Good luck and congrats to you and the rest of the team that's working at The Harvest. You're putting a lot of effort in that game and you deserve only the best!

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Latest posts from @riuthamus

4 Streams later and this is the result of our KITBASH efforts. #gamedev #devlog #gameshorts Youtube.com

Jun 27 2023

Maya 2024 - Creating a Drone for use with Player Skills Come join and chat it up! - Youtube.com

Jun 25 2023

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Jun 24 2023

UE5 and Maya 2024 - Kitbash for the City/Village level PT3! Come join and chat it up! - Youtube.com

Jun 23 2023

UE5 and Maya 2024 - Kitbash for the City/Village level PT2! Come join and chat it up! - Youtube.com #gamedev #devlog

Jun 22 2023

#gamedev Maya 2024 and UE5 - Kitbash for the City/Village level! Come join and chat it up! - Youtube.com

Jun 21 2023

New #gamedev #devlog up on our site. I go into detail about the new gathering system, ping markers, and the kitbash… T.co

Jun 21 2023

#gamedev Maya 2024 Clothing for Character - Creating the clothing for my character! Come join and chat it up! - Youtube.com

Jun 20 2023

This weeks devlog talks about cities, new player mesh, and the first iteration of the build mode system. Shousecorp.com

May 26 2023

Updated the site with a new blog related to the kitbash progress for our game. I am going to be doing more regular… T.co

May 13 2023