I am the programmer / designer of SYNTH. (Rhys Hovey) A C64/COCO2 kid at heart (I think I'm still a 64 kid :),. I've worked at several games companies,. EA,Ubisoft,Rockstar,Climax,.. and "others",.. I've worked very hard to try to bring you a unique experience with SYNTH(tm),. check it out,.. but make sure you have a good CPU and GPU :),.. Making this 3D game and it's graphics all with C++ programming, left optimization secondary :) (it's not that bad though) it's an 8 thread app :)
This is a "real time" promo shot of some of the new "holographic" looking -volumetric- 3D textures. Very cool. Tons of great looking things coming in the future for these new high memory nvidia's like the "660" line (2GB!!). Running my 560 Ti pretty slow,. "ruining the project" even with this video card, gameplay greatly lamed at 7 FPS. But the 3D surface math is HOT!