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Report RSS Moving on with Development

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Dear IndieDB community,

I have improved the quality of our game today by adding a unique dynamic to the way our arrows and magical projectiles crash into objects: particles. I have written about this before, but now we're on the right track. The game's particles are now spawning properly and I am in 100% control over them (I think).

Speaking of the game, I decided to create a name for it. It drifted from names such as Realm Ripper, Pixel Adventures, and that includes the original name "That Dungeon Crawler!" However, these names did not stick. I have settled on a name that harkens back to one of my writing projects from a long time ago: Dungeons of Daggerhelm. Daggerhelm is the world in which our game is set: it is filled with magic, heroism, evil, and death.

Let us know what you think of the game name. If you don't like it, please let us know why and we will do our best to match your expectations.

Jacob Giambalvo, Founder

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