Veteran and freelance independent mapper for previously Star Trek Voyager: Elite Force, nowadays for Jedi Academy and other idtech3 games. Developer of the 2004's highly regarded and signature map "Asteroid Base" for Star Trek Voyager: Elite Force (now available for Jedi Academy).

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The amount of harddisk space as it was used by my Star Trek Voyager: Elite Force installation, not bad for a game that was only shipped onto one 650 MB CD-ROM. After 16 consecutive years, I have decided to remove the game from my primary harddrive in favor of other games and other projects that I intend to release under the Apprentice banner.

Altough Elite Force remains one of the few Star Trek games that actually "worked", on a development level was the game "done" a long time ago. Singleplayer development was already dead after Freelance went to another game before it was canned and the only multiplayer development that existed was RPG-X, which is no longer in active development since the whole rpgxEF project and website is no longer available (Github displays files that are at least three years old).

This left my Elite Force installation gathering dust and that was unfortunately not by MY choice. The main RPG-X developer by the name of TiM chose to be an arse and decided to dismiss one of the last if not the last independent developer for his aging RPG-X product, by superceding his own ego and his own pride and subsequently hides behind his 'privileges' and refuses to talk in a more profesional and mature enviroment other then pointing fingers and blame others. This makes the choice (if you can call it a choice) much easier: delete it!

So now I have more room to develop projects and maybe those that were originally intented for Elite Force, will see a Jedi Academy release since that game has still an active mapping and modding activity.

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