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I know that OPK is not grounded in reality that much,
but still why adding T-72 alongside M84 ?
M84 is locally produced derivative of T-72,
and is lot more widespread in Serbian military,
T-72 has lot limited use.
They are also very similar.
It would be better if you added T-55 for Serbian
forces to be jointly used with M84,
T-55 was used by SCG at time OPK is taking place.
Also, it would add more to asymmetrical balance on the ground,
department in which OPK is lacking.
Shame AI support is weak.
So mine is like suicide version of droid from Force Awakens ?
Well...It is not buildable for sure,but you can consider Specter being American super unit,I mean it is Aircraft,it is ginormous,it is precise and can target all kinds of targets.
I appreciate that,and don't get me wrong,
I don't have anything against RL designs,
as a matter of fact I think Europe has some
of most interesting weapon systems in world.
But again,Europe,and therefore EU is consisted
from number of different nations,each with their
own doctrines,so you can best see how those units
easily stand out from each other,best seen on
"European Task Force" render from earlier.
Like I've said,I appreciate your approach,
although I have little suggestion.
Euro vehicles should have little details on them
that they share,like same sensory equipment,antennas,
same tires on wheeled vehicles,same armor plates on vehicles from different countries etc.
To make them feel more gel in between themselves,
and look like they are following some standard.
Anyway,great effort so far.
I love this,it really looks interesting.
It would be awesome if there would be more original design,
rather than just modeling units to look as much as their RL
Who they are ? Immigrants ?
I say,go for an original design !
For instance,Vulcan is awesome design,
yet it is Cold war relic,Dassault Neuron
is cool design,yet too modern...
I say go for how Vulcan would look if they would go
to make its successor today,combining classical look of
Vulcan we all know and love with something modern and
sleek like Dassault Neuron.
I think you must set ZH to XP SP3 compatibility mode.
How to make looking through scope look so sharp ? No matter how I set it it is blurry as hell.
This actually looks pretty nice ! Shame it is April's fools joke.
You can make it one day with Alpha Project mechanics,I am sure it
would be pretty solid mod at least.
It was confirmed by devs several times that Mau will have MiG Fighter replacement that will be based upon J-20,so it don't have to be J-20 copy/paste.It was stated that it will use some of Chinese theme weapons,and before ask which think a little bit,those same devs stated how Tactical Nuclear MiG from ZH was overpowered,so hardly that it will launch nukes,maybe missiles leaving radiation but not nukes,giving napalm rockets to them would be silly,since that would make it only into fancy looking vanilla generals MiG fighter,and there are EMP weapons left,which are most likely ones Mau's fighter would use,even devs hinted how Mau's fighter would be huge pain in the ***,and what is more of a pain in the *** than fighter jet doing fly by shooting down your whole Helicopter squadron ?
Truth be told they are all really similar,and also look quite good.
Recently got cartridge,it was so beaten up,it looked like it was buried in tons of dirt for years after failed attempt of being destroyed by hammer.
Anyway after some cleaning I was able to start a game,and I see why cartridge was in so bad shape,someone actually wanted to destroy it,
I assume person that had it back in the day was real young at that time,
and complexity of mere basic menu probably made him furious,
not to speak about actual game...
I must say even I at the age of 20 and something struggled just to start
a game,moment I've started to play I was getting more and more impressed,
gameplay and its unique mechanics blew me away every few minutes,
and yes I was playing at that time 14 years old game on a even older console.
One of mechanics that is most impressive is one your text was revolving
about,enemies that surrender and taking opponents weapons.
Oh yes,and shooting their weapons from their hand.
I can go on with this but most of things I would say would be copy/paste
of ones you already mentioned above.
Point was,this game no matter how much praised,is still hugely overlooked,
and superior to lot of games that came in between of moment of its release
and moment I am leaving this reply,and no nostalgia is not speaking out from me since like I've said above,I've first time played it year ago.
I've played some Dragon Valley 16 today against bots,I've noticed
several minor problems I am not sure how to call them,they are not
really bugs,one being really really hard to take out Cobra with stationary
Igla's,other was while I was Cobra pilot myself and WZ551 started shooting all over my helicopter,but it didn't do any damage,Cobra would just vibrate like it does every time when hit with higher caliber ammo,
but no damage,experienced it several times.
Hey guys,hi,I am really interested in this mod,but I have serious issues with trying to install it.I have original BF2142 Deluxe edition which is 1.40 version by default,but when I try to patch it to 1.50 or 1.51 it says that it already uses higher version,thus preventing me from playing First Strike,any help would be much appreciated.
A1 and B2 look pretty good to me,adding some small details can make them
Must say how that pic looks bloody awesome.
Since I am playing this every day since day of its release,
I encountered even more problems,I will list some.
Putting Dragunov Scope and Suppressor on AK-47 at the same time
cause this :
Other one is related to Chinese Z-8 combat variant,it doesn't use rocket
launchers,seems they are there just for show,when I enter it,it is like
I entered regular Z-8.
And one problem related to Abrams tank,by default Abrams have 40 regular
and 10 heat shells on disposal,but when you switch to heat and then back
to regular ones number of regular shells instantly decreases to number
of heat shells,although I haven't used any of them.
Another...Well it is not really a bug,choosing QBZ carbine with suppressor and iron sights in Chinese SF kit gives you suppressed version with red dot sights instead.
Also Coast City 64 ctd in the beginning of round,no matter that I've decreased number of bots.
I think it is due to number of bots set by default,
decrease number of bots,you have lots of tutorials for it online.
I think also that there are few weapons,sniper rifles to be exact,with high magnification whose scopes are not zeroed well.
I've used JNG-90 a lot,and bullet would go up and side rather than hitting a center.
I've tried using AK-101 with holographic sights,everything was fine besides trying to aim...Happens both with assault and Medic class.
Bot ratio bar needs to be refreshed,I had same problem,every time you create game move it to increase or decrease bot ratio and then set it on 50.
64,also another weapon combination that causes crash is US Assault class M16A4 when you try to add snow textures and silencer at the same time.
Stubbornpony is a dev team manager,let him explain you.
After I choose kits with M110 SASS and Honeybadger and try to switch weapons via mouse wheel game crashes.Also,big map where MEC and China are fighting each other crashes just after I join the game.