In version 436, you cant configure the primary projectiles in the mod menu. I had to manually open the 'ProjSwap.ini' file and edit it in a word processor.
This appears to be the only way for v436 users.
In the .ini file each projectile is assigned a number, here is a list of which proj is linked to which number.
0 = default
1 = small bio gel
2 = large bio gel
3 = Shock Proj (Shock rifle alternate)
4 = Plasma sphere (pulse gun shot)
5 = ricochet razor
6 = Exploding razor
7 = Flak Chunk
8 = Flak Shell
9 = Rocket
10 = Grenade
11 = Warhead
So to change a primary, you need to assign the desired projectile into the following field:
PrimaryProj=0
Replace '0' with any # in the above list.
Save it and run UT with the mod, your changes will have been applied.
You will be able to check your assigned projectiles in the projswap mod menu. ;)
But you still cant edit them from there. :P
torrrrtuuurrrreeee been watching this mod 4 ever :P
it'd b funnny if u could take ur gun and throw it at ur enemies :D
Enemy: "haha ur out of bullets"
*toss
*thwack! CROTCHSHOT
You: "Who needs bullets?"
Maybe you could make a gun gun XD
RainbowXan
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