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Updates the mod to fully support the release of PA 120679
Visual updates and alignment to some of the changes in PA 120636
Massive visual overhaul of defences and walkers along with balance changes and AI updates.
Two new loadouts added for you to unlock along with a tech tweak
A new Uber personality and a big focus on improving Uber's multiplanetary game
New loadout, new tech card, and a number of fixes for bugs
Due to minimum word count requirements on moddb, several releases have not been posted. This brings you up-to-date.
Adjustments to Intelligence Fabrication Tech and the Nomad loadout
An update for the AI, code, and card changes in PA 116242
Improvements and fixes to the measurement of threat level
Correcting issues with the base game implementing of Tech cards
Updated Penchant AI and a performance fix for Cluster FFAs
Cleaned up a number of bugs in the AI tech implementation along with some intelligence panel tweaks
Improve a number of the upgrade techs, shared army spawns, and fix some bugs.
Adjustments to loadout and upgrade cards and a Queller AI fix
Added changes to align with MLA balance changes, support for Bugs, and some bugfixes.
Fixes and changes to cards and their associated tooltips
Fixes to Queller along with removal of units from the player
Improve the new inner circle display and fix issues with non-GWO saves
Overhaul of threat level and improved system display for alternate factions
Allied commanders now sometimes appear in systems to help you
Updated Meta AI, tweaks to personalities, and removal of buggy features
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