My name is Sheldon Quantum and you could say that I'm a kind of main.scm coder, .dat, .cfg, .ide, .dff, .txd and GXT Editor. So basically I know what I'm doing with texture files like dff and txd and I know what I'm doing with files like .dat, .ide and GXT anyway's my main interest and research is on main.scm as I am familiar with what causes the main.scm to create errors such as unhandled exception and ways on how to fix them and to make sure they don't mess up the game again. I can add new codes which work most of the time and I can make my own mini mission scripts which work really well in the game, so it all started when I was playing Vice City and completed 100% and got bored and so I started searching up mods and well you know how the story goes. I am currently researching and learning CLEO scripting, working on new K.I.T.T. 2000 texture files for Vice City Edition, working on new K.I.T.T. 2000 sound files, working on new mission scripts for BTTF Hill Valley mod TBA

Media

No videos were found in the gallery requested. Join now to share media with the community.

Mod API for game developers