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Comment History
P!XEL
P!XEL - - 22 comments @ Naboo: Assault on Theed

First of all, its realy realy cool.
One of the best latest mods (and yeah i know its copied from EA).

But somehow there are some bugs, that makes the gameplay not so stunning as it should be.
Yes it is a Alpha, but i wanted to let you know the biggest failures:

You can glitch through the ground in the temple or some other buildings.
Some Buidlings are flying over the ground and the Temple is just half.
The are nearly no Sounds.
Not every weapon is working.
And there are Frame Drops or low FPS in general.

These are the most fun braking points. There are some more little bugs but they are not so serious for now.
I will join you discord, so if you have any specific question, just contact me and i can hopfully help you.

Good karma+1 vote
P!XEL
P!XEL - - 22 comments @ Ship Scrapyard

Just some thoughts about Space-Maps would i appreciate:

More "things" in the space. So not only 2 flagships and the main one. More asteroids, some scrap metal from demolished ships, may a wreck from a old one, where you can fly through and so on.
And may some more "stages". The most spacebattles are on one level. Just fly out the hangar and fly straight on to the enemys ship. Done. May sometimes make some evasive action. But what happends above or under you is not relevant, because there is nothing. So if you want avoid enemy contact, just fly some meters down or above the "groundlvl" and you have 90% of the time no problem. And thats a main problem for the Spacebattles, because thats make them boring.

But i´m looking forward to your progress on this.

Good karma+1 vote
P!XEL
P!XEL - - 22 comments @ Space Clone Wars

Oh i love Space-Battles.
I will give it a try :D

Good karma+3 votes
P!XEL
P!XEL - - 22 comments @ Realistic Hoth (Work in progress)

Hi Harrison

i´m very exited for this map.

Just two little tiny questiones:

2. Do you just make it more realistic or do you change something at the map as well (like a bigger hangar or something like that)?

1. Will be all supported gamemodes included from the original map (XL and so on)?

Good karma+1 vote
P!XEL
P!XEL - - 22 comments @ Scarif: Map Pack (Beta Release 1.0, 2 Maps!)

Thanks for you quick answer.
The game still crashes if i play the wookie and try to change the weapons. Also the name of the weapons are only some formels.

And in my opinion, in some areas the ground is to dark for the beach - or landscape near a beach.
Also some Palm trees are flying in the air and are not on the ground.

But this hast so much potential and is at this time of development so much fun to play.
Keep it up dude, you have done great work at all!

Good karma+3 votes
P!XEL
P!XEL - - 22 comments @ Scarif: Map Pack (Beta Release 1.0, 2 Maps!)

First of all, the map ist quit amazing.
It runs pretty well and has no big bugs.

But some points for improvment:

- The game crashed, as i switched to the Wookie (i use the normal version, no steam with all patches).

- The map is hugh (thats good), but to monotonous. Maybe some other sides would be helpfull. Like a part in the ocean (with AT-AT´s?), a part at the big tower, a part at the landing-zone and so one.

- Some other vehicles would be nice.

- The space-ships are to big and to "heavy". They are so slow in the air. It´s not nice to use them. Also the make to low damage at the other spaceships.

- And maybe some heros?

Thats all for the moment.
But: This mod is quit amazing and good new stuff for the game :)

Good karma+2 votes
P!XEL
P!XEL - - 22 comments @ Star Wars Battlefront III Legacy

I´m so excited about this mod.
This is my biggest hope, that we get "the real SWBF III".

But 2 questions:

Do you make space battles? Yes all mods in the beta are Space to Ground, but it´s a diffrence between the real spacemaps and this hybrid (more battelships, troops on the Spaceships and so one.) Maybe with asteriods and some special things.

Do you make a Sullust map? It would be so great.

Keep it up Dudes! The Beta is at this time quit awsome (a little bit hooked and laggy but i think in the final mod it will be better).

Good karma+3 votes
P!XEL
P!XEL - - 22 comments @ Swbf3: Legacy - Bespin Preview

Looks very nice. But the map seems a little bit too grey...

And details are missing, but this will be added i think in the futur (the work on this map is still in progress)

Good karma+2 votes
P!XEL
P!XEL - - 22 comments @ Battlefront III Legacy - Open Beta 2 [OUTDATED]

Corusant Monder Warfare is so awsome.
Has some Bug´s and is not going so round (Slave 1 normal shot´s doesn´t hit realy, or something like that). But it would be perfect for this.

Good karma+1 vote
P!XEL
P!XEL - - 22 comments @ Battlefront III Legacy - Open Beta 2 [OUTDATED]

It´s quit awsome :D

The maps are so beautifull and good designed.

But some points they may aren´t perfect yet:

Battle Ground to Space. Yes thats a big wish from all of us. But in space the KI is very dumb. Also there are no troopers on the battleships. The Hangars of the Battleship are sooooo huge, and then there are only 3 fighters and a lot of nothing.
The 360° force push looks very sleepy. I don´t have the feeling that is a strong attack.
Also the SKD looks to much like comic-style.

And all is not going as round as you wish. Like some framedrops here, and little hooked over there.
But maybe with the final polishing its going to be perfect.

It´s at this time a very good mod, i enjoy to play.
But i cant play it for hours because it doesn´t run perfectly (and i dont mean bugs, i mean performance)

Good karma+1 vote
P!XEL
P!XEL - - 22 comments @ Star Wars Battlefront United

Is this mod dead?

I hope not, but it seems so...

Good karma+3 votes
P!XEL
P!XEL - - 22 comments @ SWBF 1 addon pack for SWBF 2!

@Commanderrex:
It woul´d be great if you make a better discripiton for the Mod. Like explain what this mod is about, maplist and so on.

But the Mod ist quite awesome. The only negative aspect are the missing details in the maps. But the textures and ballancing is great (what a surprise, they are the official maps of SWBF1).

Good karma+1 vote
P!XEL
P!XEL - - 22 comments @ Endor Space Antenne

First of all, Grate Mod!

But, do you keep it up? There is some time gone since the last update...

Good karma+1 vote
P!XEL
P!XEL - - 22 comments @ Zombie Infection Mode v0.9

In Addition to that, i have 2 Points which should be changed:

The Zombies are to strong
The "Force jump-attack" is way to effectiv. I can infect a hole group with only one attack.

Would be glad, if you are going to change it a little bit (my opinion)

Good karma+1 vote
P!XEL
P!XEL - - 22 comments @ Zombie Infection Mode v0.9

It´s awesome
More Maps would be Glad :)
And maybe, you can make it with more rounds. More zombis each round, an other weapons and so on (a little bit like Zombi-Mod from Call of Duty Black Ops).
Also you are allowed to make more pretty game mods(COD hast enough stuff to rebuild) :D

Good karma+1 vote
P!XEL
P!XEL - - 22 comments @ Battlefront Ultimate Commander

Sounds great.
Keep it up dude.

Good karma+2 votes
P!XEL
P!XEL - - 22 comments @ Star Wars Battlefront 3: A New Hope

Is this Project dead?
Or are they working together for Galaxy in Turmoil?

Good karma+2 votes
P!XEL
P!XEL - - 22 comments @ Star Wars Battlefront II

Yes, i heard something about an Free-For-All-Mod, but don´t ask me where (maybe google is your friend).
Also there are some pretty Game-Mod´s like Gun-Game, but i don´t know if they are compatible with the Multiplayer.
If you are an fan of Order 66, you can also get a mod where you play Yedis vs Clones. But i have no idea where them Mod´s are.

If you have any questions for other/further Mod´s please write me an PN. Then i can tell you more about some Mod´s or Map´s or something. And German is also alloud in the PN :D

Good karma+1 vote
P!XEL
P!XEL - - 22 comments @ Unofficial Patch v1.2 & v1.3-r117+r129

Thank you very much.
Now it is working, for this time (i don´t know when, but i am able to get everything broken :D)

BTW: I´m so exited about Star Wars Battelfront: Galaxy in Turmoil (Steam-Page is open).

Good karma+2 votes
P!XEL
P!XEL - - 22 comments @ Unofficial Patch v1.2 & v1.3-r117+r129

Hey, i have a question:

I have installed die patch v1.3 but don´t like the new HUD v1.2.
Furthermore i didn´t checked the box "Use the HUD 1.2".
But, why is it still there?

Does anybody know how it's possible to geht this HUD out of my game?

Good karma+1 vote
P!XEL
P!XEL - - 22 comments @ Update 6/6 - Alpha Testers Needed!

If you are still looking for some Alpha/Beta Tester.
In this Comment you are going to find one.
Just a little bit down there.



Hey, here I am!
I would be honored if you are going to choose me.

Good karma+1 vote
P!XEL
P!XEL - - 22 comments @ Star Wars Battlefront United

How is the work going on?
I´m looking forward to play this mod as soon as possible.

And please don´t tell me you´re not going to release this anymore.

Good karma+1 vote