HoN Modder and Gamer
Congrats on the Tech 2 release, looking forward to testing this when I am home! Thank you!
Thank you stradexengine! This project is much needed for all Doom fans! Keep it up!
With some many comments about Fury's cooldown I believe it is safe for me to share that FURY is getting revamped in the future, at least from what I read on discord, and basically all classes are getting their own unique version of fury, with custom effects, cooldowns and even names. So for example the MONK might get "CONCENTRATION" instead of the regular fury. And instead of its regular FURY effect it gives the MONK class different boosts and effects. Will be very cool when implemented as it will make each class feel more unique and also be more balanced!
Please consider a UI sub mod in the future! There are many players who only play with the base game + REMASTERED. I know this is intended for a base for other mods but for me is the ONLY MOD ;)
As an optional sub mod you won't be forcing players into the "REMASTERED UI" ;) Yet I know many mods will use it for their creation =)
That is some scary **** right there! I used to have nightmares about this ever happening and now... 10 years after... it is finally happening!
I've been waiting for this for AGES! Keep it up and also please add support for Quake 4 too in the future!
Wow! Just wow!
The best of the best IS BACK! I will wait a few days for a few hotfixes to roll in and then get into this like never before!
Would be great if this could also remaster Sins UI! By now Sins default UI feels dated. Something in the veins of the Sins of the Prophets mod regarding UI would be great as that mod nails it when it comes to how modern and functional its UI feels.
Other than that suggestion this is the mod for me and my COOP partners so THANK YOU!
Wow!! What a nice gift! Thank you!
Love your work! Quite unique! Nothing like it!
PS: Shogun 2 is free to keep if you download it today!
I this using the latest Reshade?
Gostamos muito do seu trabalho meu amigo! Continua!
Guys, you forgot to add the recoil fix on the FRENCH FAMAS rifles to the changelog. A dev confirmed a few months ago that it was way too high compared to other bullpups of the same caliber and so it was re-adjusted.
Amazing! Can I play this campaign in Hotseat?
1) Was the UI completely redone from scratch? If so WOW!
2) There are only two races to pick?
3) Would you consider a sub mod to re add Sins' default races but balanced to the Halo and Prophet's universe? That would fix the current lack of race and ship variety.
Thank you for this state of the art, DLC quality mod!
In the PR forums the Devs talked about the many improvements Bots will receive for version 1.6 so yes, COOP is in the mind of the Devs! In fact the Devs ROCK!
Thank you Anthony not only for understanding but also explaining and mainly helping the PR team! Otherwise 1.6 might not had seen the light of day!
On the player model of things, I actually like PR's models more than FH2's models... But the FH2 maps are on another league, specially the diversification of desert, snowy and wooded maps that make each map really unique while in PR most maps look like France so it lacks variety in that regard.
I've also never been a fan of FH's weapons... but their maps... damn they look and feel good!
Sorry guys I guess I used the wrong words I did not mean to sound so harsh! Actually I like FH2 and its devs, those guys are very very very talented and FH2 has the best maps by far! I just wished PR and FH would combine forces at some point and bring their communities together since both could use the player influx but that was only a dream I had and maybe I was asking for too much. Again, please forgive me for giving you guys the wrong impression. (PS: I never asked the FH2 devs for anything but if I could ask them something is to donate some of their amazing maps to PR:WW2, that would be a dream come true!)
Third Party Mod Contributor list
So the Forgotten Hope 2 bastards contributed nothing to PR:WW2... shame...
What is next? Nuclear weapons? =) Nice April's fools Sara! Wish you would spend your dev time on actually useful things but whatever, some laughs are always welcome!
Thank you! Also, it seems you removed the SUICIDE button on the select kit interface so if I set sv.manDownTime 200 I have to wait the full 200 seconds to respawn. I use this to force bots to stay dead longer so matches seem closer to Project Reality in that you have time to think and plan your tactics instead of non stop rush... Please re add that ;)
Also, the mortars and some other assets appear pitch black (like lacking textures)... just reporting that bug in case there is a fix...
Best mod for BF2 by far! Seems to crash at the end of each round thou... (Map change). Please keep optimizing and fixing crashes and if you can add the Bot suppression thingy I told you about. Cheers!
This is not BF, this is Crysis 5! DAMNNNNN!!!! Those graphics!
I agree, no need to make it smaller if it will require more work from you, I thought is was easier to delete things than to add them but recreating it from scratch just to make it smaller makes no sense.
Now, Numenor feels quite homogeneous (currently) in terms of units variety, specially compared to Mordor's evil units that look and play completely different to any human Army (low quality but huge number of troops) so believe me fighting Mordor will be a lot more popular than fighting your look alike brothers. (Unless you add elven and harad units to some Numenor factions like you plan to, then it will be a lot more fun and varied!).
This is the Ray of Hope we needed but never got! Thank you guys!
About the Harad Dev Blog, this is my oppinion on the Numenor situation: Move Numenor very close to Middle-earth (3rd option) and even make it smaller, it is too big for a land section that will have little role on most campaigns anyway. While Mordor and even the eastern parts will host more factions variety and more focus for most players.
Move Numenor very close to Middle-earth and even make it smaller, it is too big for a land section that will have little role on most campaigns anyway. While Mordor and even the eastern parts will host more factions variety and more focus for most players.
The immersion of this mod is just unbeatable! Great job!
Whaaaaaaattttt... this is TOO good to be trueeee!!!!!!! OMG!!!
Just WOW! I was thinking of this mod lately and BOOM! Update! Obrigado!