I'm interested in level design and music
True, we're currently looking for modeler/animator. I hope we'll have a new cat model and animations for the release.
All track for Rabbit Hole were made in FL studio with a lot of additional synths and sound samples. My favorite synth that I used in lots of tracks for Rabbit Hole is *** String Studio Applied-acoustics.com. Also I'll release the original Rabbit Hole soundtrack with a bonus track and expanded version of combat tracks in a week or two.
this is the page of the sequel, all downloads are at the original rabbit hole rage Moddb.com
I plan to add some new textures and maybe even new enemies. I hope to find an artist and a coder for this in future. Or I can try to do it by myself.
Good news: I started to work on a sequel
Thanks. The ending, well, that's a transition to the next part if I make a sequel and that will be explained there. As for Quake-styled visuals, you're right, I made Quake1 levels before this and I really enjoyed that. I wanted to try a different game to map for. Source provides more freedom to work with sound for me.
Here's one of the tracks that didn't get into the mod, but was expanded to a full lenth track: Youtube.com
I'm thinking of releasing the Rabbit Hole soundtrack that will include all the tracks that didn't get into the mod and maybe some more bonus tracks. As for modding, I'll probably make a sequel to the Rabbit Hole, but that's all gonna happen not too soon.
Thanks, there were plenty of tracks that were composed for this mod but didn't get into the release version because I thought they didn't fit enough to the place.
It requires HL2:ep2
This is a steam mod, but I think there are guides of how to run hl2 mods without steam.
There won't be new weapons.
Classic weapons are awesome too=)
Hm I played hl2 with oculus the whole day and never had any motion sickness. But that's just me.
Yes, it will be released soon. I don't want it to become a never-to-be-finished mod.