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Comment History  (0 - 30 of 55)
Psychoraptor13
Psychoraptor13 - - 55 comments @ Unification Mod - Dawn of War: SoulStorm

In the campaign with new races, in the game for Tyranids, when attacking The Dussala Precinct, the cutscene does not start, and instead of the mission, it's just an empty map with a fog of war without any units. =(

Good karma+1 vote
Psychoraptor13
Psychoraptor13 - - 55 comments @ Unification Mod - Dawn of War: SoulStorm

Hello from Ukraine. I'm really glad that I waited for the release of your creation. You are great, your whole team is still not giving up and doing an excellent job, delighting fans around the world.
I have this question. For some reason, in my game, independent characters leave the squads they were attached to. I still don't understand what is the reason for leaving the squads. I thought that the morale of the squad was falling, but no. Because of this, it is sometimes difficult to play, especially for demons, where lost souls help keep morale at the right level.
Is this a bug or a feature? Is this by design, or is there a bug in the game somewhere?

Good karma+4 votes
Psychoraptor13
Psychoraptor13 - - 55 comments @ [OBSOLETE] Dawn of War: Strongholds [v1.7.5 patch]

Wow, I have not had time to really test the previous version, but a new one has already been released) Great work and many thanks)

Good karma+1 vote
Psychoraptor13
Psychoraptor13 - - 55 comments @ [OBSOLETE] Dawn of War: Strongholds [v1.7.4 patch]

I wish the author great success and the same pleasure from the work done that I received while playing these missions for races mods. Hundreds of hours of continuous high. Thank you so much!

Good karma+2 votes
Psychoraptor13
Psychoraptor13 - - 55 comments @ Objective Points SS v.17.4.2020 for DOW:DC and DOW:SS

Hmm, it turned out that this problem also exists in their native mods. So your mod, as well as Unification, apparently has nothing to do with it.

Good karma+2 votes
Psychoraptor13
Psychoraptor13 - - 55 comments @ Objective Points SS v.17.4.2020 for DOW:DC and DOW:SS

Hello. Please tell me, with what a number of flags and emblems of armies that are not displayed can be caused?

I have not yet tested all the basic armies combined by Unification. Here is a list of armies for which I do not display emblems and flags.
Emperor's Children - The Flawless Host - the flag and emblem are not displayed.
Harlequins - Masque of Star Twilight - flag and emblem not displayed. (displayed in earlier versions)
Khorne Berzerkers - Crimson Slaughters v2 - only the flag is not displayed.
Khorne Berzerkers - Skulltakers - flag and emblem not displayed.
Khorne Berzerkers - The Sanctified - flag and emblem not displayed.
For the entire Blood Angels faction, flags are not displayed correctly, instead of different army flags, all base armies only display the flag of the Blood Angels themselves. (this was not the case in older versions)

All versions updated to the latest released.

Good karma+2 votes
Psychoraptor13
Psychoraptor13 - - 55 comments @ Salamanders Unification Patch V2

The techmarine has no options at all, none. Unification version 4.68 with a patch. Salamanders version 2.01.

Good karma+2 votes
Psychoraptor13
Psychoraptor13 - - 55 comments @ Tyranid Mod

I have good reason to think otherwise. I do not know the reasons why the creators did not post 0.5b3, it is ready and it is excellent, much better than Tyranid Swarm.

Good karma+4 votes
Psychoraptor13
Psychoraptor13 - - 55 comments @ Tyranid Mod

In fact, it is unlikely that the mod is dead.
Firstly, they have long had an internal beta and all the community associated with the development of mods for Dawn of War, a taste of the existence of this beta.
Secondly, as far as I remember, the mod had powerful potential and the team was engaged in the mod, and not just one person.
I think there will still be, be patient.

Good karma+2 votes
Psychoraptor13
Psychoraptor13 - - 55 comments @ Tyranid Mod

Miros is no longer involved in this project?

Good karma+2 votes
Psychoraptor13
Psychoraptor13 - - 55 comments @ Unification 4.68

Similar problem. I tried the basic version without additional races. Twice completely reinstalled the Inqusition 3.0, Daemons 2.0, and FreeUi 2.35.Nothing helped (
Soulstorm version 1.2 DVD.

Good karma+1 vote
Psychoraptor13
Psychoraptor13 - - 55 comments @ Objective Points SS v.4.4.2019 for DOW:DC and DOW:SS(OBSOLETE)

I checked Objective Points through the Dawn of War: Strongholds. Perhaps the problem is this. Blood Angels and Thousand Sons Wrong flags are displayed.

Good karma+1 vote
Psychoraptor13
Psychoraptor13 - - 55 comments @ Objective Points SS v.4.4.2019 for DOW:DC and DOW:SS(OBSOLETE)

It seems the Blood Angels and the Thousand Sons are still not fully working.
Otherwise, everything is wonderful, thank you.

Good karma+1 vote
Psychoraptor13
Psychoraptor13 - - 55 comments @ Tyranid Mod

Почему русское говно такое паршивое? Вот всем все норм, но один русский обязательно должен вонять. Ни один представитель другой нации не вопит и не возмущается, все прекрасно понимают, что моды это бесплатная работа, и никто никому ничего не обязан, и благодарны авторам за их бесплатный труд. И только русский кусок дерьма, считает что ему весь мир что-то обязан, и считает своим чувством долга вонять и гадить как можно больше.

Сварм это выдранные из сплинтер флита и второго довика модельки, с местами ужасно отвратным китбашем в виде тервигона и тираннофекса. Сварм как и второй ДоВ клал на оригинал, и имеет свои вырвиглазные представления о том как работают Тираниды. Вспомнить хотя бы Воино с 5 ядопушками, что в настолке читня и полом, ибо берутся тяжелые пушки одна на весь отряд воинов. Сварм несмотря на свое название совершенно не может в сварм, так как на t3 у тебя уже банально нет места на гаунтов, они тупо не нужны. В то время как в настолке как и в Тиранид Моде подобного нет и близко. Гаунты отрядами по 12 штук, серьезно? И это вы называете свармой? Гаунты по 30 штук бегают в отрядах, их брать меньше зачастую просто нет смысла. Тиранид мод более чем достаточно показывает настоящую сварму, бэковую и сродни настольному оригиналу, чего "Тиранид сварм" никогда не сделает.

Good karma0 votes
Psychoraptor13
Psychoraptor13 - - 55 comments @ [OBSOLETE] Dawn of War: Strongholds [v1.7.3 patch]

And, in general, I wanted to ask, where it is more convenient for you to leave error messages? Can I better write on the main page of the mod? Or a personal message?

Good karma+1 vote
Psychoraptor13
Psychoraptor13 - - 55 comments @ [OBSOLETE] Dawn of War: Strongholds [v1.7.3 patch]

In the mission of Coastal Imossa, playing for the Dark Eldar, after the destruction of 2-3 monoliths, an error appears.

*ALERT: Marker type basic_marker, with name mkr_strategicPoint12 does not exist
Lua Proximity.scar Ln 226 (Prox_AnySquadNearMarker)
tail =(tail call) Ln -1 ()
Lua stronghold_ss_necron_race.scar Ln 7134 (Rule_SquadTactics)
Lua stronghold_ss_necron_race.scar Ln 6147 (Rule_SquadTacticsManager)
Could not execute rule: Rule_SquadTacticsManager
FATAL Scar Error while running rules - Execution has been paused.

There, when playing for the Dark Angels in the first minutes of the game.

FATAL Scar Error while running event - Execution has been paused. - [string "WXPActor.scar"]:234: attempt to index local `actor' (a nil value)

Good karma+1 vote
Psychoraptor13
Psychoraptor13 - - 55 comments @ [OBSOLETE] Dawn of War: Strongholds [v1.7.3 patch]

In the same mission, when playing for Steel Legion and following the path of the Armored Fist, a critical error occurs before the final Movie.

Eldar Base 2 destroyed.
FATAL Scar Error while running event - Execution has been paused. - Squad blueprint with name steel_legion_squad_heavy_weapon not found
Lua ScarUtil.scar Ln 177 (CreateSquads)
Lua ScarUtil.scar Ln 321 (Util_CreateSquadsAtPositionEx)
tail =(tail call) Ln -1 ()
Lua stronghold_ss_eldar_race.nis Ln 3848 ((null))

Good karma+1 vote
Psychoraptor13
Psychoraptor13 - - 55 comments @ [OBSOLETE] Dawn of War: Strongholds [v1.7.3 patch]

In the the Upper Wastes mission, playing for the Salamander, with the last teleportation of the Eldar base, a critical error occurs.

Eldar Base 7 destroyed.
Eldar are at Tier 4
*ALERT: Invalid parameter 1 (type=unknown) in function Event_Start
Lua ScarUtil.scar Ln 741 (Util_StartIntel)
Lua stronghold_ss_eldar_race.scar Ln 9013 (Rule_IE_Objective_DestroyStronghold)
Lua stronghold_ss_eldar_race.scar Ln 3509 (Rule_Objective_DestroyStronghold)
Could not execute rule: Rule_Objective_DestroyStronghold
FATAL Scar Error while running rules - Execution has been paused.

Good karma+1 vote
Psychoraptor13
Psychoraptor13 - - 55 comments @ [OBSOLETE] Dawn of War: Strongholds [v1.7.3 patch]

In the same mission, when playing for the Inquisition and following the path of the Gray Knights, a critical error occurs before the final Movie.

FATAL Scar Error while running event - Execution has been paused. - Squad blueprint with name inquisition_squad_dreadnought_venerable_hk not found
Lua ScarUtil.scar Ln 177 (CreateSquads)
Lua ScarUtil.scar Ln 321 (Util_CreateSquadsAtPositionEx)
tail =(tail call) Ln -1 ()
Lua stronghold_ss_eldar_race.nis Ln 3916 ((null))

Good karma+1 vote
Psychoraptor13
Psychoraptor13 - - 55 comments @ [OBSOLETE] Dawn of War: Strongholds [v1.7.3 patch]

The Eldar

Eldar Base 2 is now active.
Player has spotted Turret number 1 - triggering objective.
*ALERT: Invalid parameter 1 (type=unknown) in function Event_Start
Lua ScarUtil.scar Ln 741 (Util_StartIntel)
Lua stronghold_ss_eldar_race.scar Ln 9037 (Rule_IE_Turrets_Found)
Lua stronghold_ss_eldar_race.scar Ln 3850 (Rule_Objective_Turrets)
Could not execute rule: Rule_Objective_Turrets
FATAL Scar Error while running rules - Execution has been paused.

The Chaos Daemons, this mission does not start at all.

*ALERT: Marker type basic_marker, with name mkr_Stronghold_Bonus does not exist
Lua stronghold_missions_ss.scar Ln 5186 (Stronghold_10_deamons_race_Stability_Init)
Could not execute rule: Stronghold_10_deamons_race_Stability_Init
FATAL Scar Error while running rules - Execution has been paused.

And Dark Angels.

Eldar Base 2 destroyed.
FATAL Scar Error while running event - Execution has been paused. - Invalid blueprint table -- invalid blueprint name
Lua stronghold_ss_eldar_race.nis Ln 3748 ((null))

Good karma+1 vote
Psychoraptor13
Psychoraptor13 - - 55 comments @ [OBSOLETE] Dawn of War: Strongholds [v1.7.3 patch]

In the the Upper Wastes mission, I found three critical errors. Unfortunately, for some reason some log files are not open to me.

The first one when playing for the Dark Angels, if you follow the path of the Ravenwing and take Samael as a relic unit, the error will be before the final Movie.

Playing for Eldar, a critical error appears when you reach the area with turrets. Apparently it happens when you run the script dialog.

Chaos Daemons, do not run on this mission in principle.

Good karma+1 vote
Psychoraptor13
Psychoraptor13 - - 55 comments @ Tyranid Mod

Детишка переходящий на оскорбления, и не способный в грамматику.

"что у сварме сделано"

Кто тут еще тупой)? Быдла мелкого кусок, еще раз повторяю, что ты забыл на страницах мода, на который тебе плевать? Тащишься по Сварме, играй в Сварму, а тут тебе делать нечего.

И кто в итоге, горит из нас двоих а, школьник?

Good karma+1 vote
Psychoraptor13
Psychoraptor13 - - 55 comments @ Tyranid Mod

Еще нигде, она в стадии разработки.

Good karma+1 vote
Psychoraptor13
Psychoraptor13 - - 55 comments @ Tyranid Mod

Куча работы - вырезанные модели из 2 ДоВика да старого Tyranid Splinter Fleet, о да, куча работы. Если тебе плевать на этот мод, что ты тут забыл, лишняя конечность? Иди играйся в UA или что у вас там популярно. И нечего отвечать людям за авторов мода.

Good karma+1 vote
Psychoraptor13
Psychoraptor13 - - 55 comments @ [OBSOLETE] Dawn of War: Strongholds [v1.7.3 patch]

Hello Kasrkin84! I ran into a critical error during the attack on Kauyon base, in a mission Or'es Tash'n. I played as a vanilla Chaos Space Marines.



*ALERT: SGroup with name sg_montka_disciple does not exist
Lua Groups.scar Ln 690 (SGroup_IsEmpty)
Lua stronghold_dc_tau_race.scar Ln 6239 (Rule_Shrine_Kauyon_DeepStrike_Trigger)
Could not execute rule: Rule_Shrine_Kauyon_DeepStrike_Trigger
FATAL Scar Error while running rules - Execution has been paused.

Good karma+1 vote
Psychoraptor13
Psychoraptor13 - - 55 comments @ Tyranid Mod

Я думаю это решать не тебе. Это не коммерческий продукт, и авторы имеют полное право его накрыть хоть медным тазом, и никому ничего не обязаны, поэтому стоит поблагодарить их за уже проделанную работу, в отличие от всяких UA и прочих Свармов, нагло тырящих модели с 2 ДоВа, тут работа сделана людьми практически с 0.

Good karma+1 vote
Psychoraptor13
Psychoraptor13 - - 55 comments @ [OBSOLETE] Dawn of War: Strongholds [v1.7.3 patch]

Good afternoon Kasrkin84!

I was able to identify several critical errors.

The Hyperion Peaks do not run when playing for the Legion of Damned and Space Wolves factions.

FATAL Scar Error while running event - Execution has been paused. - [string "WXPScarUtil.scar"]:102: bad argument #1 to `getn' (table expected, got nil)

and

*ALERT: Squad blueprint with name space_marine_squad_land_raider_redeemer not found
Lua ScarUtil.scar Ln 177 (CreateSquads)
Lua ScarUtil.scar Ln 321 (Util_CreateSquadsAtPositionEx)
tail =(tail call) Ln -1 ()
Lua stronghold_dc_npc_race_the_hyperion_peaks.scar Ln 2144 (Rule_CreateAllBasesAndSquads)
Could not execute rule: Rule_CreateAllBasesAndSquads
FATAL Scar Error while running rules - Execution has been paused.

Also in the mission The Thur'Abis Plateau playing for Khorne Berzerkers, there appears a critical error when the Void Dragon Obelisk tries to take control of the venicle (even if it's not around). Apparently among World Eaters venicles is do so insane that even the Void Dragon is can not cope with it :D

*ALERT: Invalid blueprint table -- invalid blueprint name
Lua stronghold_dc_necron_race.scar Ln 3524 (Rule_Beacon2Pulse)
Could not execute rule: Rule_Beacon2Pulse
FATAL Scar Error while running rules - Execution has been paused.

Good karma+1 vote
Psychoraptor13
Psychoraptor13 - - 55 comments @ [OBSOLETE] Dawn of War: Strongholds [v1.7.1 patch]

Hello Kasrkin84. Unfortunately, in The Thur'Abis Plateau mission, there is still a fatal error, when playing for Renegades Guards (the new version 0.93) is still at the time of the second cutscene.

FATAL Scar Error while running event - Execution has been paused. - Invalid blueprint table -- invalid blueprint name
Lua stronghold_dc_necron_race.nis Ln 4025 ((null))

There is also a critical error in choosing Tyranid Swarm in the mission The Hyperion Peaks.

Good karma+1 vote
Psychoraptor13
Psychoraptor13 - - 55 comments @ [OBSOLETE] Dawn of War: Strongholds [v1.7.0]

Great news! Thank you for your great work.

I can't wait to free time, that I try the game!

Good karma+2 votes