Sam starting modding with the Unreal engine in 2006 and his first project was a mod for 'Red Orchestra: Ostfront 41-45' called 'Mare Nostrum'. Joining the team as a level designer he quickly found his way into the role as lead producer for the mod and became the public face of the development team. 'Mare Nostrum' subsequently became the first ever non-source engine mod to be released over Steam. Sam is now the resident project manager/producer for Undrawn Reality, which is really just a fancy way of saying he doesn’t do anything and basks in the glory achieved by the hard work of others! Often found drawing fancy diagrams or making lists, or even tables of lists, he also likes to get involved with design work when allowed. Sam already has a project released on Steam and is now keen to see the day when Undrawn Reality release the sure-fire smash hit Llamas of War. It seems that the experience has gone to his head a little bit…

Report RSS Who am I?

Posted by on

Just a brief bit about myself.

 Student at Wolverhampton University in the UK studying Computer Games Design. I am currently in my first year of study after having done 2 years of Environmental Science at Birmingham University. I am also involved in mod work with the Red Orchestra mod Mare Nostrum.

 I hope to gain enough experience with mod work and Univeristy to work in the Games Industry after I graduate.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: