A T-34/76 ???? Finally!
Such a beautiful destruction!
Candy Bombs and Sugar Cane Rifles, nice...
Impressive! Most impressive...
The dark lord wishes you happy new year!
Wish you guys tons of luck and a barrel of Vodka! For Victory!
PREPARE A BOARDING PARTY!
Let's see :
- Kubelwagen
- A Horch car? (maybe)
- Opel Blitz Truck
- Sd.Kfz 251/1 Halftrack
- Sd.Kfz 222 Scout Car
- 15cm SK L/45 Naval Gun ??
- 6-pdr AT Gun
- 8.8 cm Flak 18
- Matilda 2
- Pz. VI Ausf E Tiger 1
- Crusader
- Pz IV Ausf G
- Pz II Ausf F
- Willys Jeep
- 8.8 cm PaK 43
- M4A3 Sherman
- T34/85
- Pz VI Ausf B King Tiger
- Bren Gun Carrier
That's all i can make of..
Such a menace!!
Very nice!! Great work!
Rofl.... that is awesome man... human / dolphin translator lol
Neat updates!! I wish you great luck on this project! #MakeCallofDutyGreatAgain lol
for all i know, that is one of the bug in the mod.. either you work it through level skip in developer mode or wait for patch 1.1...
yeah it sound smoother and powerful, but i still prefer the original call of duty mg-42, they're loud and deadly.. :P
great! at least someone will help me heal while sniping those mg-42s, meanwhile throughout the game i notice something disturb me.. the mg-42 sound doesn't sound very menacing.. perhaps a better sound in the future?
can we have more health kit spread around the map?? the omaha mission is a killer..
I got a script runtime error on kuban mission, it says :
Script runtime error
noa a setient : (file 'maps\kuban2_move.gsc '(savegame, line 28)
guy 1 [i] setgoalnode (node) :
*
called from :
(file 'maps\kuban2_move.gsc '(savegame), line 22)
wait (1):
*
Can anyone help me?
i tried to restart the level and it still pop in up..
pehung
Ananda joined
Sim, Strategy, FPS and RPG Gamer Love war history and science fiction..