yes i like naruto, i play a lot of rts games, um i play wow, icecrown server, same name, main tag
WHEN U NEED 4, I BRING 40!!!!!!
"I am so proud, this just made my cheer up so much. Thank you for taking the lead on this."
hey take over do what u want go for it u have my permission and post ur work and create a new page. update it please, I got sick and need some one to take over.
ok ill try to post some where else for u guys then. the download link is working for me, ill post a link to another download as soon as i get one or if any one wants to post it for me and provide the link in a mail to me so i can check it ill add u to the credits.
I am very happy to hear that, as simple as our mod is at least the community for this game has one fully completed mod to play with while we wait for others, im primarly waiting for one of the star trek and one of the star wars mods to be finished myself so i can play those. props to those who are working so hard on there mods and hope you guys have great success.
its small enough as well as maps u wuld make that u can actauly just email them to ur friends.
lol me and drison have a lot of fun with the pirates i always get hit first and lose the a planet, by the time the next wave comes i got my cap fleet up and rdy to go, thats why u should use my maps or make ur own with a few starting planets with huge starting resources.
i do understand what u are saying but the this mod isnt about adding new ships but about changing the gameplay and making it more challenging, maybe in the futre if we get some people who know how to create the models needed for ships we can add them, also u are not able to create sub menus for the ship yards, sucks i know but the best you could really do is just add new types of ship yards to increase what can be built.
ai is hardcode isnt it?
good to hear
double check to make sure u have the correct mod enabled, im using 1.2a and i still get super roids, ill double check 1.2 later.
hey guys, just did some play testing and with out changing everything the mod works with the newest version 1.1 of rebellion.
hey, where gonna work on the new update soon, that way u all can continue fighting ur hearts out.
ok translated what u typed, um, all the pirate waves should be diffcult, also peace replaced with 2 star bases? if ur talking about the tec rebs they are supposed to have 2 star bases now instead of a peace treaty with the pirates.
we may add it to there base but not a wave, that would be way to much.
if u remove the research it makes the ai retarded, thats why we left it in there.
Hey guys, new version should be authorized soon, make sure to delete old version, fixed the pirates and many other things including the vassari research.
oh yea, also working on the vassari loyalists, trying to figure out why the research disappears.
hey, so it appears that 1.04 may have broken the rats, please let us know if any one is having issues with the mod and 1.04. as for any one who complains that the mod is to hard and they keep getting beat, try my maps and change ur tampon, we play it all the time and win every game.
all u have to do is move the mod to the new mod folder
why dont u take some shots and make a video and mail it to me and i will add u to the credits.
lol just send me a message for bugs and stuff as for the two versions, well we where going to do that but no one said they really like the full power pirates, we will realese 2 versions in about a week and hopefuly have the bugs worked out.
so we are game testing and not 100% mini dump free just yet, please play test and send me a message if u get a mini dump, we did fix the vassari issue but we dont know what this new one is, drison is gonna play in developer mode and hopefuly find it but we still need people to play as its hard and time consuming playing every race.
after rebuilding the mod we could not duplicate the issue so please test it and let me know.
rebuilt from the ground up to take care of any mini dumps and issues, give it a try and let us know if there are any bugs or any changes u wanna see.
Currently waiting for v1.1 to get approved before it gets uploaded.
I will also be releasing the map pack just for this mod. You can play the maps on the vanilla or other mods but these mods have large starting resources and planets thats ment to make the game epic in its battles. Some of the maps will be based on the idea of surving the pirates with the orignal mod and the other maps will be designed for just conquest with the nerfed version. Than you very much Drison for doing all the hard work and redoing all the files. Saved me a headache of having to do it a third time. You already did it once so I knew I could trust you with it.
The maps go into the galaxy forge folder
It's located in;
Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\GalaxyForge
alright, ill do some testing on tonight and see if i can duplicate the issue and hopefuly get something worked out by this weekend.
the auto cast is working, if u hover over a unit that is damage u will see the hull repaired a second, it can only be affected by one repair platform at a time and since it fires the gravity well one will repair everything at once, so u only need 2-3 repair platforms at a time
ty for ur input, im glad ur loving it so far, the mod seems to be really taking off and most have said they love the way it is, making it hardto change anything lol