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oldskool69
oldskool69 @ Doom 3 BFG Hi def 4.0 released

try right click and launch as admin. launch the exe from a admin cmd console window to see if theres an error.

Good karma0 votes
oldskool69
oldskool69 @ Doom 3 BFG Hi def 4.0 released

try right click and launch as admin. launch the exe from a admin cmd console window to see if theres an error.

Good karma+1 vote
oldskool69
oldskool69 @ Doom 3 BFG Hi def 4.0 released

nice work!

just tested this and there are some issues.

right in the beginning when the drop ship lands the sky is pixelated and something seems wrong compared to the default sky which looks way better than the hidef one.

these textures enhanced by ai? theres just gibberish instead of text, numbers or symbols on a lot of textures. its good if you only walk by but on closer looks its a bit disappointing. textures appear wavy and warped. they could have a better resolution and more detail if possible.

theres a lot of warnings in the console:

WARNING: The depth-stencil state indicates read only depth and stencil but the framebuffer has a read write depth attachment which is suboptimal.

WARNING: idClipModel::FreeTraceModel: tried to free uncached model

WARNING: Couldnt load image: } : }#__0200

Couldnt load image: textures/caves/warshutter1_s : textures/caves/warshutter1_s#__0000

Couldnt load image: lights/xfalloff : lights/xfalloff#__0500

Couldnt load image: models/weapons/soulcube/w_soulcube3_s : models/weapons/soulcube/w_soulcube3_s#__0000

Couldnt load image: _cinematic : _cinematic#__0200

Binarize File: 'env/maps/game/mc_underground/area0_lightgrid_amb#__2200 - reason binarize file not found

Incorrect number of parameters for script transition

File couldnt load anim "models/md5/weapons/soulcube_world/soulcube_idle.md5anim

Idessionlocal::Pump was not called for 3 seconds

etc etc

every map thats loaded has dozens of warnings.

here are some tweaks for high image quality and performance, add them to default.cfg in the /base directory. run exec default.cfg once from console and restart doom 3.

//TWEAKS
seta r_skipParticles "0"
seta r_skipDiffuse "0"
seta r_skipUpdates "0"
seta r_skipDeforms "0"
seta r_skipFogLights "0"
seta r_skipTranslucent "0"
seta r_skipInteractions "0"
seta r_skipMegaTexture "0"
seta r_skipGuiShaders "0"

seta g_skipViewEffects "0"
seta g_skipFX "0"
seta g_skipParticles "0"

seta com_allowConsole "1"
seta com_showFPS "1"

seta image_downSize "1"
seta image_downSizeBump "1"
seta image_downSizeSpecular "1"
seta image_downSizeLimit "8192"
seta image_downSizeBumpLimit "8192"
seta image_downSizeSpecularLimit "8192"

seta image_useCache "1"
seta image_cacheMegs "4096"
seta image_cacheMinK "1"

seta image_usePrecompressedTextures "1"
seta image_useNormalCompression "2"
seta image_useCompression "1"
seta image_preload "1"
seta image_lodbias "0"
seta image_anisotropy "8"
seta image_highQualityCompression "1"

seta r_renderer "arb2"
seta r_multiSamples "16"
seta r_vertexBufferMegs "2048"
seta r_orderIndexes "1"
seta r_usePortals "1"
seta r_useOptimizedShadows "1"
seta r_useShadowCulling "1"
seta r_useLightCulling "3"
seta r_useCulling "2"
seta r_ignoreGLErrors "1"
seta r_znear "3"
seta r_useInfiniteFarZ "1"
seta r_useStateCaching "1"
seta r_useIndexBuffers "1"
seta r_useVertexBuffers "1"
seta r_useCachedDynamicModels "1"
seta r_useTwoSidedStencil "1"
seta r_useTurboShadow "1"
seta r_useShadowVertexProgram "1"
seta r_useShadowProjectedCull "1"
seta r_useTripleTextureARB "1"
seta r_useConstantMaterials "1"
seta r_useLightPortalFlow "1"
seta r_useFilmicPostProcessing "0"
seta r_motionBlur "1"
seta r_useStencilShadowPreload "1"
seta r_shadowMapImagesize "2048"
seta r_vmaDeviceLocalMemoryMB "4096"

seta g_projectileLights "1"
seta g_doubleVision "1"
seta g_muzzleFlash "1"
seta g_showBrass "1"
seta g_showHud "1"
seta g_bloodEffects "1"

seta cm_backFaceCull "1"

seta com_machineSpec "3"
seta com_fixedTic "1"
seta execMachineSpec "3"

seta s_numberOfSpeakers "2"
seta s_clipVolumes "1"
seta s_useOcclusion "1"

echo "tweaks loaded"

Good karma+1 vote
oldskool69
oldskool69 @ Company of Heroes: Modern Combat

launcher update still not working on 1009.

Good karma+2 votes
oldskool69
oldskool69 @ CoH: Modern Combat Patch - 1.009!

i cant download the 1009 patch. neither via the launcher nor via any website, its says file could not be downloaded, update cancelled. the link for the manual patch is not working also. what happened to this update?

Good karma+1 vote