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How'd you hold the grip? The gap looks too small for a thumb to fully fit in
Would look better if he was styled like a poison zombie
I always thought it made no sense in the original game for HEV to be in the middle of the stairs. What if you moved it to the left/right of the door?
Hazardous Course 3
Feels overly yellow-ish to be frank, maybe making it less saturated would be better
Looking really fresh, I dig this redesign
You can't finish the game as the WorldCorp because there's some bug about inability to load an URL or something and it just restarts the map with broken scripts. Sigh.
Deus Ex idle pose
No dual grenades or pipes? :(
And who's going to add the smoothing groups?
You should align shotgun's barrel orientation to the center of the screen so it looks at it, it's looking too down at the moment
He looks like a charlatan car salesman. Glad the visual will be updated
And what is this exactly?
It's great to see that you took more of a personal approach to remaking content with HL1 style rather than just ripping stuff out of HL2. It's looking really charming now
Maybe you should bring back holstering anims as well for the sake of making it more difficult to switch the weapons.
I really wish you took a closer shot of them someday. I'd love to see those cute low-poly pixel grunts
It's a shame you used xbow hands to make everything consistent. Glock or shotgun sleeves would look nicer imo.
Why is this a thing?
Finally something decent.
Having secrets in the maps is a nice touch, so far I've found long jump module and MP5SD.
Where's The Pope huh?
Man, this is so hot.