If you're playing with the Russian version of the release - or any version besides English, basically - the modified main.dat will not function, so you'll not be able to play with the text modifications I made. For that, just delete the main.dat from the mod download and patch in the other materials instead. The other only thing I can think of is you've not pasted in the content in the folders correctly, or you're using the version of Pathologic from 2005 when it must be Pathologic Classic HD. Besides that it should be working so I'd suggest a reinstall followed by trying to patch the mod in again.
It won't be in a desert, but there are also maps where quarrytown looks more like a, well, mining town, and so we will be taking cues from that throughout, making the art pass and geometry bring in mining town motifs.
They are not inspection animations, they're idle animations like HL1. If they seem pointless, just don't stand still for about seven seconds or so and you won't be subjected to them :)
1. No, because MMOD's source code isn't public and also because we have no interest in MMOD compatibility anyway
2. This is due to the way subtitles work in Sourcemods in general - they read the Steam language to assign subtitles and at current we only have English and one or two other languages subtitled.
Congrats Kek! Great work!
Hi, can you be more specific? Does it crash when you get back to the Matoran Enclave? Or at Piraka Beach? Or etc?
thanks!
If you're playing with the Russian version of the release - or any version besides English, basically - the modified main.dat will not function, so you'll not be able to play with the text modifications I made. For that, just delete the main.dat from the mod download and patch in the other materials instead. The other only thing I can think of is you've not pasted in the content in the folders correctly, or you're using the version of Pathologic from 2005 when it must be Pathologic Classic HD. Besides that it should be working so I'd suggest a reinstall followed by trying to patch the mod in again.
It won't be in a desert, but there are also maps where quarrytown looks more like a, well, mining town, and so we will be taking cues from that throughout, making the art pass and geometry bring in mining town motifs.
Outstanding! Godspeed, Brother Kekoulis!
Yep
More chapters, probably not in the following months though. Maybe this year. We'll have to see.
Maybe!
They are not inspection animations, they're idle animations like HL1. If they seem pointless, just don't stand still for about seven seconds or so and you won't be subjected to them :)
1. No, because MMOD's source code isn't public and also because we have no interest in MMOD compatibility anyway
2. This is due to the way subtitles work in Sourcemods in general - they read the Steam language to assign subtitles and at current we only have English and one or two other languages subtitled.
The mod is only designed to be run through the Sourcemods folder via Steam.
You might be able to find patches online but unfortunately Heroes does not support widescreen by default.
Lovely!
Put the unzipped mod folder in your Sourcemods directory.
Thanks you! If you enjoyed the mod, please leave a nice review on ModDB here, it'd be cool :)
Thanks! If you enjoyed, consider leaving a positive review on here, it'd really help out
Thanks ModDB from the RTBR team! And a big thank you to all of our players and supporters who voted for us for this year!
Grats on the top 10 man!
thanks!
no
glad to hear you enjoyed! please feel free to join our discord and leave a review on ModDB if you liked the mod :)
glad to hear that! feel free to join our public discord and if you enjoyed the mod, please leave a review :)
Join our Public discord here where some people'll help you: Discord.gg
We've already done lots of our own ideas and we will continue to do this :)
It's a secret weapon hidden in the second part of the Division.
Glad you enjoyed! Consider leaving a review on the ModDB - it'd really help us out :)
Yep, not dead, still going, just made an overhauled release in fact
Glad you enjoyed it
It's a hidden easter egg - try taking a deeper look in the earlier combat maps