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Is there any chance you can redo Dol-Guldur map, to make it look more like in the Hobbit movies?
Maybe you will not add any pauldrons, and make their legs unarmoured to make them more close to those shown in the movie.
Like in the following images:
But to balance the lack of armour maybe add more stamina and speed. Apart from me criticising, uruks are well done.
Any chance we can expect news soon? And how far is the release of 4.5? Summer or Autumn?
Is there any chance Mordor vanilla fortress gets replaced with the one from BFME Tactics, as long as you were given permission to use their assets?
You are wrong. If you have two players playing with dwarves, you will have them. It applies to all other factions as well. Personally, I like to play sometimes with all good factions agains evil factions, and in that case two Aragorns on the battlefield would look strange.
Do not you think it would be weird to have two Aragorns on battlefield if a player for instance playing with Gondor will have Imladris as an ally? Maybe make him summonable via Arwen's spell?
I suppose this would be more fitting.
Morgul Orcs (Uruks)
I really like the aesthetic you chose for Morgul Vanguard. I suppose this was the reference? Artstation.com
Hi there, can you guys please replace Mordor orc pit with smth similar to this:
And can we expect visual changes to Isengard and Mordor vanilla buildings as you did to Gondor?
Can you guys please change MM fortress' vanilla expansion buildings such as archer tower, and replace mountain giant with something that will fit the actual fortress.
Why units and heroes can attack you troops that are on rope bridges simply staying on the ground?
Will Mirkwood sub-faction get a visual overhaul?
Удачи в предстоящем грандиозном событии :P
Type the definition of "edain" and you will understand. But in brief, edain is the race of first men who came to the Middle-Earth in the first age. They are ancestors of all human beings.
Stupid question, but still what command button is an alternative of "prtsc" button in game?
I run on Ultra settings, even factions designed interfaces look clean and smoothed. All files updated via the updater do overwrite outdated files, or serve as additional expansion and merge into old "big" files? The problem is that i installed 4.0, than launcher found an update with 320mb weight. These are edain_data, eadin_maps, edain_apt, edain_ini and some other small files. I can not understand what went wrong, there are no "big" files that replaces w3d and textures files? O_o Any tip?
Is it normal for Dwarven AI to have two forms of Dain at the same time on battlefield? O_o Yeah, i understand AI is allowed to do whatever it wants, but still it does look weird a little bit. In addition, why textures on all models look less "detailed"? In clear 4.0 there is no such trouble, but now it irritates the eyes?
After you have uploaded the patch 0.22, i downloaded 0.2 and installed. The installer gives a notification that all files are installed. Then i just run the shortcut of the mod, and click any button to start the game. But the shortcut doesn't run the mod, but the vanilla game. I have noticed that extension field of mods's files are ".ros". Is it normal? I have changed them into ".big". Error mistakes appear. No idea how to fix that. Hope will get some tips
He will be always a part of Middle-Earth, and a memory of him will be in our hearts till the last days of Arda
Grey Havens is still bugged. Building slots disappear after a few seconds :(
Chrome's auto-translate will definetely help :P
4.02 is a small update that covers minor issues, and doesn't include any new faction.
Thank you guys, started updating. Briefly what are the main changes in 4.02 besides bugs fixing?
Cool!!! The first match i play will be Misty Mountains against Dwarves
Thanks Magneto ;P