Lover of strategy games like Sins Of A Solar Empire, Homeworld 2 and Command and Conquer. Also love Halo, Payday and many more. Stay tuned for updates on any projects I am working on.

Comment History  (0 - 30 of 146)
kas110
kas110 - - 146 comments @ New release is coming. Not yet tho

Sounds great!, look forward to it. Will Orks make it to multiplayer at some point in the future?

Good karma+3 votes
kas110
kas110 - - 146 comments @ Translation news

Removing the AI rush would be fantastic, great news :)

Good karma+1 vote
kas110
kas110 - - 146 comments @ Bringing the last bits

Oh, thank god this is still alive, been looking forward to this for a long time, keep it up, looks great!

Good karma+4 votes
kas110
kas110 - - 146 comments @ Divinity: Into The Abyss

This looks extremely ambitious, but really interesting. If you can pull this off, I will be very impressed. Best of luck! :)

P.S: Will the origins characters be making a return? Or will be it be all new characters?

Good karma+2 votes
kas110
kas110 - - 146 comments @ UNSC Infinity Wallpaper

Now THAT is stunning.

Good karma+3 votes
kas110
kas110 - - 146 comments @ Operation: HOMEFRONT

Have played this mod on and off for a while, just started it back up, but the covenant AI seems super buggy? Cant remember having this issue before, although I could be wrong. Simply does not build any ships, just sits there with its CSO class, occasionally builds a single CAR Class if you actually attack?
Glad to see some updates btw :)

Good karma+1 vote
kas110
kas110 - - 146 comments @ Star Wars Mod Reborn

So out of interest, just purchased the egosoft collection on steam, does this work with Albion Prelude, or do I have to install Terran Conflict specifically?

Good karma+1 vote
kas110
kas110 - - 146 comments @ Evolutions: Real Time Strategy Evolved

Damn, hope it's all going well, just take it easy, we can wait :D

Good karma+1 vote
kas110
kas110 - - 146 comments @ UNSC Buildings tech tree

I am so hyped for this, good to see some updates :)

Good karma+2 votes
kas110
kas110 - - 146 comments @ Another glimpse of things to come!

This is awesome

Good karma+2 votes
kas110
kas110 - - 146 comments @ UNSC Paris-Class Heavy Frigate

The hype is real, can't wait!

Good karma+2 votes
kas110
kas110 - - 146 comments @ (F.B.P.) Future Battlefield Pack [Modproject]

Liking the constant updates and images, looking good. Keep it up :)

Good karma+1 vote
kas110
kas110 - - 146 comments @ Longsword Remastered

Holy ****, thought this was long dead, great to see I was wrong. Looking good. :)

Good karma+3 votes
kas110
kas110 - - 146 comments @ Supreme Mech Commander

Yep, that fixed it thanks :P Good work btw, I assume that Tier 3 is not complete yet?

Good karma+1 vote
kas110
kas110 - - 146 comments @ Supreme Mech Commander

Um, the dropship/ACU Spawns at the start of the match, with low health, then proceeds to blow up within 5 seconds... Ending the game and making the mod unplayable.

Good karma+1 vote
kas110
kas110 - - 146 comments @ (F.B.P.) Future Battlefield Pack [Modproject]

Is it uploaded onto the FAF launcher? Cant seem to find it?

Good karma+1 vote
kas110
kas110 - - 146 comments @ Pokemon: Project Amber

Unfortunately, Project Amber is not available to download yet as it is still being developed. With any luck, I will have a early version that people can download within a reasonable amount of time. If you want to stay up to date and see when a downloadable version is out use the 'Follow' button on the right (under profile). :)

Good karma+1 vote
kas110
kas110 - - 146 comments @ Operation: HOMEFRONT

Is this still being worked on?, I am used to mods going silent for long periods (real-life, etc, we're all human), but just wanted to check everything's ok?, got me worried lol.

Good karma+3 votes
kas110
kas110 - - 146 comments @ Sins of the Prophets

Can I just say that this version is just gorgeous, the other releases were great (I have been following since the first). But together with the new UNSC UI (which is damn beautiful), Title menu, and fantastic models (The Infinity is just stunning) it's reaching insane levels of awesome, not even mentioning the re-balancing.

Fantastic job guys, keep it up, and I look forward to the next release :)

Good karma+2 votes
kas110
kas110 - - 146 comments @ Sins of the Prophets

When it is built it activates a timer, around the 8min mark, the Infinity will warp in to that sector when that timer reaches 0. An announcement will be made when it does. I believe this is to stop AI spamming titans, although don't quote me on that. :)

Good karma+3 votes
kas110
kas110 - - 146 comments @ Mass Effect at War Version 2.0

Im having the same problem, what exactly did you do to fix it?

Good karma+1 vote
kas110
kas110 - - 146 comments @ Taiidan Fighter Squadrons Progression Update

Right so, for research stations, (for Taiidan) you could use the Supernova Research Station model. For shipyards you could use the repair corvette scaled up, as it looks a lot like a construction structure? I like the idea of the mothership as a structure, but think it would look a bit weird, and what structure would it be? Be better to save it for a capital ship role, in my opinion.

Good karma+1 vote
kas110
kas110 - - 146 comments @ Taiidan Fighter Squadrons Progression Update

Looking good, That odd looking ship you said was useless was used a point defense fighter, a swarm of them was able to safely protect your ships from bombardment in homeworld. Not sure if that can be implemented in soase. With the scout, maybe make it its on standalone ship, or give it sight abilities like better targeting for other ships. Im afraid I have no ideas for buildings, will keep thinking. For the turrets on ships you can have ships turn to do broadside (which is what most cap ships in homeworld are built for), seen some soase ships and modded ships do it. So you could have turrets either facing one side, or both like you said. Good job as per usual.

Good karma+2 votes
kas110
kas110 - - 146 comments @ Taiidan Ships.

I have to agree, the new ships are looking fantastic, cant wait for more.

Good karma+1 vote
kas110
kas110 - - 146 comments @ Discussing Problems and Whats being developed

Also looking good, definitely use the remastered models, they look so much better :)

Good karma+1 vote
kas110
kas110 - - 146 comments @ Discussing Problems and Whats being developed

Sins has 1 corvette per faction, and they act like fighters. I believe anyway :P

Good karma+1 vote
kas110
kas110 - - 146 comments @ PC Building Simulator

Looks very interesting, I am a PC enthusiast/builder, so don't need the tutorial aspect of the game, but think its great for people to get into PC building. I do look forward to the career mode though. Are you perhaps thinking of fleshing it out with watercooling sometime in the future? Would be very helpful to visually put it together before spending the hard earned cash. :)

Good karma+3 votes
kas110
kas110 - - 146 comments @ Pokemon: Project Amber

Thanks!
I think it can, but each map area has a specific amount of Pokemon it likes to have, otherwise it crashes. I will have to experiment with larger amounts of spawning Pokemon to see how it works.

Good karma+1 vote
kas110
kas110 - - 146 comments @ Dawn of the Reapers

Never mind, just saw the post below :P that sucks hope its up and running soon :D
*great mod btw

Good karma+1 vote
kas110
kas110 - - 146 comments @ Dawn of the Reapers

I know the reaper faction is a WIP, but the AI seems completely non-functional? just sits there and does nothing? Is this me or the mod?

Good karma+1 vote