Hey, As a 1st year 3d Design & Animation student, I would like to know how you texture everything? How was the textures created, did you use bump and spec?
I really like the quality of your models and textures...Tracking
hey! sorry about the late reply. Glad you like Haven't been here for a while. I create my textures from a highpoly model and bake them onto a lowpoly cage. As for textures, i use diffuse, normal, spec/gloss, reflectivity mask and i quess there is som alpha. These are rendered in UDK btw. Glad you like my work. Im going to post some new stuff right now =)
Hey, As a 1st year 3d Design & Animation student, I would like to know how you texture everything? How was the textures created, did you use bump and spec?
I really like the quality of your models and textures...Tracking
hey! sorry about the late reply. Glad you like Haven't been here for a while. I create my textures from a highpoly model and bake them onto a lowpoly cage. As for textures, i use diffuse, normal, spec/gloss, reflectivity mask and i quess there is som alpha. These are rendered in UDK btw. Glad you like my work. Im going to post some new stuff right now =)