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modda
modda @ Autumn Media Release

It all looks gorgeous. Thanks for all the effort you guys put in it :)

Reply Good karma+3 votes
modda
modda @ Early Access Approved, Getting Servers!

Excellent news!

Reply Good karma+3 votes
modda
modda @ Music Opinion

Yea a hard rockin', industrial type sounding soundtrack would be good. This sounds good too, but perhaps not for a soundtrack :)

Reply Good karma+2 votes
modda
modda @ Summer Update 2019

Well this looks interesting. Surely a lot of work has gone into it. Following!

Reply Good karma+2 votes
modda
modda @ Cosmonaut Released!

Well this looks good! Thank you for sharing :)

Reply Good karma+2 votes
modda
modda @ GoldenEye 25 - Music featurette "Can you play any other tune?"

Transported back to Goldeneye immediately, great job!

Reply Good karma+2 votes
modda
modda @ Steam Page, Release Date!

Golly, time for some battlegrounds again!

Reply Good karma+3 votes
modda
modda @ Spring Media Release

Cool, let's have it!

Reply Good karma+5 votes
modda
modda @ Kleiner's lab (Part 1)

Gorgeous!

Reply Good karma+2 votes
modda
modda @ Outcome of RunThinkShootLiveVille 2!

Very cool, can't wait to try some of them out. Thanks for sharing :)

Reply Good karma+2 votes
modda
modda @ Prototype Physics Manipulator (In-Game)

Looks realistic!

Reply Good karma+2 votes
modda
modda @ Datathief Gadget

Wicked! Want to play! :)

Reply Good karma+1 vote
modda
modda @ GoldenEye 25 - Music featurette \

Very cool, thanks for sharing! :)

Reply Good karma+4 votes
modda
modda @ Azure Sheep Part One: Demo Release

Played it, really felt like Black Mesa! Nice touch with the commentary when you're out of ammo. Maps felt natural and were beautifully made, though i noticed a lot of places were quite silent. You'd expect more noice during the 'apocalypse' as it were. Still, job very, very well done! Can't wait to play the rest of it :)

Reply Good karma+3 votes
modda
modda @ GoldenEye 25

Sounds good! Such a cool game.

Reply Good karma+2 votes
modda
modda @ Half-Life : Echoes Release - Thank you

Thank you again for sharing with us :) Your mod simply rocks.

Reply Good karma+2 votes
modda
modda @ Echoes v1.1.zip

Thanks for your quick reply!

Great work with the lines, the conversations and monologues feel really natural! Makes for a more immersive experience.

About the Gargantua: you can still lure him down a bit, but he can't get past the container now, so it's no longer possible to feed him to the Barnacle. Off to playing some more now! Thanks again :)

Reply Good karma+3 votes
modda
modda @ Echoes v1.1.zip

I've only played for an hour yet, but it already feels extraordinary. Superb map making, action and atmosphere. Btw, are you supposed to trap the Gargantua with the Barnacle? I don't see anybody else do it. Pretty funny to get something thrown at your head though, when he's supposed to be captured :) Will this still be possible after the patch?

Anyway, brilliant fun mate.

One more question: was there any custom voice work done on the scientists/guards? I've definitely heard some lines I never noticed in any of the Half-life games...

Cheers!

Reply Good karma+3 votes
modda
modda @ August Media Release

Looks brilliant, take all the time you need! I'm sure it'll be worth the wait :)

Reply Good karma+4 votes
modda
modda @ Half Life 2: Raising the Bar REDUX: Update V2.12

Looks good, keep it up!

Reply Good karma0 votes
modda
modda @ Half-Life : Echoes final polish

Can't wait to play it! Looks very good!

Reply Good karma+4 votes
modda
modda @ Welcome to Black Mesa

Looks very cool! Can't wait to play!

Reply Good karma+4 votes
modda
modda @ Dark Interval: Part I Released!

Ah very nice!

Reply Good karma+2 votes
modda
modda @ Dark Interval 1.1 (OBSOLETE - DON'T USE)

I had the same problem, then i noticed i got an error while unpacking with Winrar. I installed 7zip (like the description says) and then extracted without problems, and it worked.

Reply Good karma+2 votes
modda
modda @ Dark Interval: Part I Released!

Great mod, really loved the maps and the atmosphere and the voice acting was very good as well :) The dialogs were well written. The trippy effects on the Borealis were great as well. Were those inspired by Marc Laidlaw's 'epistle 3' article?

Reply Good karma+2 votes
modda
modda @ Guard Duty summer media update

The pictures look gorgeous!

Reply Good karma+5 votes
modda
modda @ Black Mesa Uplink Redux Media Update

Looks pretty damn cool! Keep it up. Impressed with the images so far :)

Reply Good karma+2 votes
modda
modda @ Weekend Update

Lookin' gut

Reply Good karma+3 votes
modda
modda @ The "Power Supply"

Looks cool!

Reply Good karma0 votes
modda
modda @ New Features

Looks good! I want to play it!

Reply Good karma+2 votes
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