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misuk
misuk @ Voievods: Total War

Sal, ar fi nevoie totusi de o traducere in eng, macar sa se inteleaga meniul si actiunile din gameplay, acum probabil sunt active caracterele chirilice si nu e afisat mare lucru

Reply Good karma+1 vote
misuk
misuk @ Moldova Total WAR BS Ottoman Invasion 1453

doesnt exist yet, work in progress...

Reply Good karma+1 vote
misuk
misuk @ Moldova Total WAR BS Ottoman Invasion 1453

Salut blackdevil, nu ma asteptam la un mod asa dragut care sa fie centrat atat de dramatic pe legenda lui vlad tepes, e super dar am o intreaga lista de observatii :)
Joc cam de 2 sapt si are o multime de crashuri la momentul actual crapa aproape la fiecare endturn, ca la balamuc.
Uite *** vad lucrurile:

Inca din primele tururi mi-am dat seama ca este f usor de jucat cu factiunile romane, am reusit vreo 30 ture cu moldova si ceva mai multe cu Walachia. Turcii sunt extrem toleranti si nu se apara mai deloc, la fel si Hungary. Armatele straine am observat ca vin langa un oras rebel si stau, nu fac nimic nu dau asalt.
Ar fi frumos sa fie alianta deja facuta inca din start walachia cu moldova, dar nu neaparat.

Orasele sunt ok, dispersia lor pe harta, distanta si numele, la fel si castelele.
Muzica se repeta obsesiv cele 3 melodii, poate se mai adauga una-doua in plus, ceva lent si de pe la noi asa medieval gen.
Ah sa nu uit scoate te rog melodiile alea din timpul bataliilor gen ramstein si ce formatii ai mai bagat ca nu isi au locul acolo de loc, sunt agresive rau si nu se incadreaza in peisaj deloc, cauta ceva din medieval era, ceva motivational, nu merge sa pui melodii rock din timpurile noastre. Trebuie sa te simti in atmosfera medievala, si in campaign map si in batalii totusi.

Acum partea cu sistemul de recrutare:
Totul sa se realizeze progresiv. Daca mi le dai pe toate pe tava din prima nu mai sunt interesat sa construiesc sa upgradez sa investesc nimic. Fiecare nivel de constructie sa dea unlock la cate 1-2 unitati noi, progresiv. Restul structurilor economice sunt ok.
Numele unitatilor sa fie strict specifice natiunii respective, fara nume straine si amestecaturi de trupe de tot soiul. stiu ca vor fi si unele comune dar cu cat mai putine cu atat mai bine, astfel, unele le ai deja facute:
-Wallachian javelinmen
-Town militia
-slav mercenaries
-voievodal spearmen
-Viteazi cavalry
-Boieri axemen
-militia archers, peasent archers
-heavy spearmen
-voievodal guard
-voievodal gunmen,
-Light cannons si asa mai departe
...... o structura dasta de unitati autentica, elimina numele straine gen pronoia, khartliani, shirvan si f multe altele ca nu imi plac deloc, adica nu ma incita sa le recrutez.
A si redu drastic nr unitatilor mercenare in fiecare zona ( adica o zona poate fi formata din 2-3-4 regiuni, orase) sa gasesc cate 2-3 unitati straine de recrutat si un pic mai costisitoare decat ca acum, mercenarii erau extrem de scumpi la vremea aia.
Restul factiunilor le poti lasa asa cu structura lor de unitati asemanatoare dar macar la moldova si wallachia sa le modifici, cu usoare diferente intre ele ( gen moldavian spearmen, moldavian raiders, ambushers ....)

Corelarea dintre numele tuturor unitatilor si poza lor: Balkan spearmen seamana f mult si de fapt sunt janissary gunners.

Acum nu stiu prea multe despre restul factiunilor si *** se comporta ca nu am apucat sa joc prea mult dar sunt si aici cateva obs:
- Nu stiu de ce factiunea Siria e in maroc , si de ce se numeste Hapsid
- Teutonic Faction este de fapt pe harta Jerusalem, care apropo ai putea muta-o in jerusalem si Kerak si sa ramana teutonii cu factiunea lor distincta acolo in zona baltica. Stiu ca Jerusalemul era deja exterminat dar de dragul jocului poate faci o exceptie de la vremea respectiva.
-Bulgarian faction nu prea da bine acolo in suedia, mai bine o inlocuiesti cu factiunea suedia nativa de acolo. Si daca trebuie neaparat poate muti bulgarian faction asta intr-o regiune la sud de dunare, in sofia sau intr-un castel, ar prinde bine un aliat la sud de dunare :)
-poate introduci si Irish Faction in Irlanda :) daca e loc
-daca vrei sa introduci o invazie otomana ceva, in tara romaneasca fa-o in asa fel incat sa nu dea asediu la oras, doar sa se plimbe pe acolo *** s-a intamplat in realitate
-Daca e posibil sa introduci in script Resurect Bizantine Empire, adica sa eliberezi constantinopolul si sa apara Factiunea Bizantina, inca un aliat posibil.
-nu stiu ce faci cu asasinul ala din factiunea abassida dar nu pot ataca nimic cu el
-Forturile alea de 5000 inca nu le-am testat dar sper sa se comporte ok in battle map, asa ca niste minicastele.

Deocamdata cam atat am strans ca info, nu pot mai mult ca nu mai merge, crapa *** iti ziceam.
Alte idei si obs daca mai am te anunt, oricum felicitari maxime pt mod.
Salutare !

Reply Good karma+2 votes
misuk
misuk @ CoM 1.0d fix 2

did u play CoP vannila ?
Youtube.com
u need to do a specific ritual going through the glittering gates between pillars many times in a specific order - one by one - its a repetitive action

Reply Good karma+1 vote
misuk
misuk @ CoM 1.0d fix 2

Any chance to lower a bit the items cost - everyfucking everything in game is too much expensive... maybe only for medkits and vital items.
Chimeras - seems to be very powerfull with unnatural moving speed, silent - not funny when ur dead in middle of night and dont know whats hit you.
And weapons could be sell for a few money doesnt matter how damaged are.

Reply Good karma+1 vote
misuk
misuk @ CoM 1.0d fix 2

Exactly, i need to have the same chance to see the enemy

Reply Good karma+1 vote
misuk
misuk @ S.T.A.L.K.E.R.: CoM

is not working that place, btw, i dont know even where can i sleep in E Prypiat

Reply Good karma+1 vote
misuk
misuk @ Divide and Conquer

Be carefull that the instalers doesnt point right exactly where it should be, do it manually - .....medieval2 folder / mods / Third_Age_3

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misuk
misuk @ Divide and Conquer

dont know where can i get LAA PATCH, just instaled those 2 big 2.1 parts

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misuk
misuk @ Divide and Conquer

an btw, after send a diplomat near bree that i recruit myself in khazad dum, nothing happen after that, just playng normal

Reply Good karma+1 vote
misuk
misuk @ Divide and Conquer

Hi, im playing with khazad dum dwarfs, campaing going well without bugs but it crash a lot regularly, after 7-8 turns. play another 7-8...CTD AGAIN , I thing it need a path

Reply Good karma+1 vote
misuk
misuk @ 1.5 BETA RELEASED!

hello, is the CTD bug in 245 turn resolved in this version ? it can not let the player to continue the game ....

Reply Good karma+1 vote
misuk
misuk @ Hyrule Total War 4.6

Pretty mod, CTD from time to time ... but stable and beautiful units
The main problem is that almost all Heros are extremely powerfull in auto-resolve battles wich make very easy to conquer lands and capture settlements - campaign become boring at some point.
Plz modify this and lower their power.

Reply Good karma+1 vote
misuk
misuk @ R&R 4.0 (OBSOLETE, merged in new DBM 2.0)

hi. can u modify the script somehow to lower the coruption expensive rate, it increase and affect very negatively income faction wich turn in time to be very frustating, and at some point make the player to hold any recruitments - which resulting in abandon the campaign !

Reply Good karma+1 vote
misuk
misuk @ Dawn of Conquest v1.3

oll right men, take your time, dont rush, i believe in this mod

Reply Good karma+1 vote
misuk
misuk @ Dawn of Conquest v1.3

hi, ive played last year this mod, this new version expand into central europe ?

Reply Good karma+1 vote
misuk
misuk @ MISERY 2.2 progress report

one Q - HOW MANY MAPS ?

Reply Good karma+1 vote
misuk
misuk @ Warfare 1.4.22 - v2 (updated 3/1/17)

axactly, after u release them from ur comand they continue folow u very agresive. A solution is to quick save, then a quick load. or normal save.

Reply Good karma+1 vote
misuk
misuk @ Warfare 1.4.22 - v2 (updated 3/1/17)

hi, i have a CTD problem - i believe to engine trying to spawn arll member of mercenary faction in wild rostoc area, after ive conquer thei base in dead city, so when i go into wild teritory their whole faction fight with a lot of duty, dozens and dozens of inf in same place, generate an imediate crash. Probably engine doesnt suport so many and crash.Not even one of quick or normal save working, crash after a few sec of loading.

Reply Good karma+1 vote
misuk
misuk @ Wind of Time

Excelent mod, and a pretty story line, with a huge modified underground maps, a bit horror. But need more AI life in terms of mutants, and enemies. And i would like to travel from and within all maps anytime i want, some areas are restricted with one round play in entire gameplay. Tool kits are very hard to find, last level of o-counsciousness its a bit annoying and confusing (like entire story, didnt understand too much).
After all, i give a big like, 8/10 rate with hope that this mod would improve and expand overall !

Btw - the exe need fixed, the game need to be launched with "run as administrator" or the saves wont be created!

Reply Good karma+3 votes
misuk
misuk @ S.T.A.L.K.E.R.: Call of Chernobyl

right now im going home and instal this COC. and il try monolith faction.
A true stalker never die- muahahahaha

Reply Good karma+1 vote
misuk
misuk @ S.T.A.L.K.E.R.: Call of Chernobyl

dont know, if u say so, this is the videos link, watchem all 16
Youtube.com
Notice the red and green circle, those areas on map, it looks like battles for each one to control even in NPP

Reply Good karma+1 vote
misuk
misuk @ MISERY

Excelent! Misery is one of the hardest stalker mod i ever played. After ive finished last time misery 2.1, sometimes ive think twice and planning to go outside or take a beer from fridge :))

Reply Good karma+4 votes
misuk
misuk @ S.T.A.L.K.E.R.: Call of Chernobyl

i watched a freedom gameplay videos on this mod, it looks like faction comander mod, total warfare style. No missions, only fights to conquering area maps one by one, its is true ? I ve downloaded this COC and gona tryit in next days, is worth it ?

Reply Good karma+2 votes
misuk
misuk @ S.T.A.L.K.E.R.: Call of Chernobyl

ye, i agree, a bit annoying. I would like very much to lay down on ground like the NPC do it sometimes

Reply Good karma+2 votes
misuk
misuk @ MISERY

Please, tell me next version of Misery include new more maps, more missions, more cheeky breeky!! :)

Reply Good karma+2 votes
misuk
misuk @ Dawn of Conquest

1- in very first turn, disband some units to the limit of mantaining income at the same level
2- use generals as much u can in small battles or sieges, make repeated atacks with them to preserve the army units ( u will need them later to fight england)
3- do not build so much earlier, try to conquest fast as u can nearby cities
4- make trade rights and keep ur profile low, do not rush and think 10 times before doing any movement
5- set cities on automanaged or raise the taxes, and very important check the balance income/expences every ****** turn, keep an big eye on ur money.

its a very hard mod at least at begining (20-30 turns)

Reply Good karma+1 vote
misuk
misuk @ Call of Warhammer: Beginning of The End Times

well, slaneesh seems to be ur trusted allied :)
"... we well find our true friends on battlefield !"

Reply Good karma+1 vote
misuk
misuk @ East of Rome - The Danube Limes

Hi, the mod is not playable, plz optimized and improve it

Reply Good karma+2 votes
misuk
misuk @ Call of Warhammer: Beginning of The End Times

try to play on hard and very hard mode, ur allies will atack u soon enough

Reply Good karma+1 vote
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