the town guard house, this guards the road from the south (panzer route), 2 sides to this, fairly evenly balanced with 2x spawn rooms on each side, no real backdoors at the moment, probably will add a bolthole of some sort to both. idea is to have bots spawning on both sides to create a mini battle, which would hopefully go on indefinitely since 2 or 4 bots per team wouldn't be enough to capture both spawns on the opposing sides, without player intervention that is...
i love the little central gatehouse wall tower with it's OMG D: face.
the spawns are all at ground level, because bots and stairs mean more railings, more pathnodes and more fiddling.
The way I see it, that gatehouse face is being shown because that guy just had his shoulder bitten by a giant worm. Riveting work as always!
mega lolz