I am a freelance 2D and 3D artist with a passion for science fiction art. My interest in this kind of art started from an early age through my dual interest in science and art. I started my professional career in 2006 when I joined the Black Mesa Development Team, now called the Crowbar Collective. While with them I honed my skills and learned how to work with a team of professionals.
This is concept art depicting my redesign of the Gonarch, a creature from the Half-Life video game, for my Half-Life fan movie.