I am a freelance 2D and 3D artist with a passion for science fiction art. My interest in this kind of art started from an early age through my dual interest in science and art. I started my professional career in 2006 when I joined the Black Mesa Development Team, now called the Crowbar Collective. While with them I honed my skills and learned how to work with a team of professionals.

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Exportal

Exportal

Source Demo 3 comments

This might be fun for people to play with: it's a rejected portal I designed for Black Mesa before I was removed from the Development Team. I thought...

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