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Comment History
metallforest
metallforest - - 26 comments @ SIGNAL LOST

Hey, is there a way to correctly run this on xash3d for Android? I merged both folder files into one because there was some textures missing but now I'm getting so much console errors. Things like can't find decal, no spawn function for env_model, invalid textures and sounds not found even tho they're right there on their respective folder.

Any way to make this world the way it should?

Good karma+1 vote
metallforest
metallforest - - 26 comments @ Spirinity (SOHL + Trinity)

Is there a way to load Trinity render on Android using xash3d?

Good karma+1 vote
metallforest
metallforest - - 26 comments @ DOOM (2016) and DOOM Eternal OST for Classic DOOM.

Can you make Doom 2016 music to run with Doom 2? Pretty please?

Good karma+2 votes
metallforest
metallforest - - 26 comments @ Doom Liquid textures pack V6.8 (7/6/22)

Hey ProjectRemap, I'm having an issue playing on Delta Touch. Whenever I go underwater I get an error message that says "Compile Shader 'shaders/Water.frag': 0:2:S0001: Cannot compare 'float' with 'int'"

I'm using GZDoom v4.6.1 (DEV)

Good karma+1 vote
metallforest
metallforest - - 26 comments @ Doom Liquid textures pack V6.8 (7/6/22)

U seeing only black textures? Because I had that issue and fixed it by entering on gzdoom options and unchecking those two "disable shaders" options.

Good karma+1 vote
metallforest
metallforest - - 26 comments @ Steve's Flashlight 2020.03.01 Bytez

is this LZDoom compatible?

Good karma+1 vote
metallforest
metallforest - - 26 comments @ CatsVisor HUD 1.10.3

NVM, I figured it out. I deleted all the lines refering to Kminimap on the LZD config file and the map is now working perfectly

Good karma+1 vote
metallforest
metallforest - - 26 comments @ CatsVisor HUD 1.10.3

Yeah, the enemy radar is working fine, only the map is not displayed. I though maybe it was out of sight so I tried moving it using the console commands ATMP_MAPX and ATMP_MAPY but nothing happened.

Good karma+1 vote
metallforest
metallforest - - 26 comments @ CatsVisor HUD 1.10.3

Dude one thing, I'm on LZDoom (Don't ask why) and the hud works fine, the only thing I don't see on my screen is the map. Is it something related to LZD? Does the map only works on GZD? I'm loading it with kMiniMap_beta0.3 mod to try fixing this but It won't work either

Good karma+1 vote
metallforest
metallforest - - 26 comments @ HXRTC HUD For Brutal Doom v21 (Closed)

I wish I knew how to code and update this, I loved this hud since the first time I saw it. Is there any way to make it fully compatible with BDv21+EWM?

Good karma+1 vote
metallforest
metallforest - - 26 comments @ Yet another Attack from Hell (Alpha 1)

Some textures are missing (Transparent), I'm loading alongside Doom2.wad + BrutalDoom v21.

What am I missing here?

Good karma+1 vote
metallforest
metallforest - - 26 comments @ Brutal Doom v21

My brother has a potato PC, Core2Duo, 4Gb RAM DDR2 800Mhz and a GeForce 9400Gt. Can he run latest GZDoom and MODS on his old machine?

Good karma+1 vote
metallforest
metallforest - - 26 comments @ Dark Textures Pack - Low Resolution - 0.2

much appreciated. I'm running doom on a toshiba potato and can't handle hi-res textures

Good karma+7 votes
metallforest
metallforest - - 26 comments @ Quicktime ZDoom Launcher v3.1.1 (Windows)

Nice work! Loved the new options, specially the option to add folders and enable/disable addons and folders at will without having to remove them

Good karma+5 votes
metallforest
metallforest - - 26 comments @ Bolognese, Unofficial Update v8

NICE! Do I have to use this alongside brutal bolognese or is it standalone?

Good karma+1 vote
metallforest
metallforest - - 26 comments @ Companions Pack by NB001

Are you planning to release the HUD any time soon?

Good karma+1 vote
metallforest
metallforest - - 26 comments @ V5 Addon pack for PB3 0 Ver6

You could make it throwable like the pitchfork on The City of The Damned - Apocalypse. Just Saying

Good karma+2 votes
metallforest
metallforest - - 26 comments @ JDUI Brutal Doom (Ultimate Edition)

That didn't worked for me bro. I still see UDV font on the hud. :(

Good karma+1 vote
metallforest
metallforest - - 26 comments @ JDUI Brutal Doom (Ultimate Edition)

Can you make this somehow a suitable replacement for UDV font? I'd love to see these fonts on the visor!! Nice job bro!

Good karma+2 votes
metallforest
metallforest - - 26 comments @ Ultimate DoomVisor HUD v2.13 ** 2019-06-07**

I need some help here... The fonts on my game look like horsecrap :( I think I screwed up somehow while configuring GZDoom openGL texture options now I can't get the visor fonts to their "default" state.

Looks like this:
Imgur.com

I'm using these mods:
- Project Brutality 2.03a
- Maps of Chaos: The Full Package (1.25) Overkill Version
- DooM Metal Pack vol.4
- DHTP (DOOM high resolution texture project) Version 20150723
- JDUI Brutal Doom (Ultimate Edition)
- Ultimate DoomVisor HUD v1.84 + 5 extra modules
- UAC Survival Pack
- Quake-style strafe tilting (GZDoom)
- X-Hairs Pack

I've even tried loading Vanilla Doom and UDV with the same results. Deleted all GZDoom configuration files and start over from scratch but the fonts keep looking like horsecrap.

Good karma+1 vote
metallforest
metallforest - - 26 comments @ Project Brutality (2.03a) Bitl's Enhancement Addon

I don't see any new difficulty option here bro, only the two new gamemodes. Also I'd like to report a bug. In Demon Run Mode after you die you can still shoot, melee and use the jetpack.

Good karma+1 vote
metallforest
metallforest - - 26 comments @ Doomguy5th

Dude do you have a link where I can download again your last release of BD DERP Edition? I lost mine a few days ago and don't know where can I find the latest release.

Good karma+2 votes
metallforest
metallforest - - 26 comments @ BD v20 Trailer

I can't wait to play this!! Looks fking awesome! Nice work Sergeant_Mark_IV! :D

Good karma+1 vote
metallforest
metallforest - - 26 comments @ Smart Scavenger v3.2j

Is there any way to make it work with the mod BDv19 Derp Edition v3.6.6??

Good karma+1 vote
metallforest
metallforest - - 26 comments @ Blue Shadow/DEHUD v3

It works on last release of GZDoom with BrutalDoom v1.9, the only problem is that some script doesn't recognise original doom's ammo types therefore there's no ammo info display at all, It only shows the numbers of the weapons I own on the HUD.

Good karma+1 vote
metallforest
metallforest - - 26 comments @ Perfected Doom 3

I have a little problem with this mod, i can't find to "turn on" the lights! everything is pitch black...Is there a way to fix this? Vanilla Doom 3 runs perfect on my machine. I use Doom 3 v1.31

Need help, Please!

Good karma+1 vote