I am a texture artist and I davvle in many other things. I have been on the Blue shift remake team for over 2 years now, and loving every minute being the mappers bitch.

Comment History
Rex_Archer
Rex_Archer - - 29 comments @ Blue shift Source- November update

Nice work all!

Good karma+3 votes
Rex_Archer
Rex_Archer - - 29 comments @ Update

Thanks lads (which I am assuming you are).

Good karma+2 votes
Rex_Archer
Rex_Archer - - 29 comments @ Dev.Blog: Duty Calls redesign

That is a correct attitude to take, maybe the mapping looks worse (which it isn't. WE try to capture the feel and atmosphere of the original while improving the fundamentals.

Good karma+1 vote
Rex_Archer
Rex_Archer - - 29 comments @ Hi there!

Thanks I guess, as I said I do some stuff on the hoof like that. I could have used the rounded rectangle tool. But that would be too easy and I hate fiddling with the radius to get perfect circles. But still I understand where you are coming from.

Good karma+1 vote
Rex_Archer
Rex_Archer - - 29 comments @ Hi there!

Portal has stolen blue and orange, green is what xen portals look like. So why not?

Good karma+1 vote
Rex_Archer
Rex_Archer - - 29 comments @ Duty calls

Never.

Good karma+1 vote
Rex_Archer
Rex_Archer - - 29 comments @ Hi there!

Well yes that is indeed true, and this really shows my development process. The point is that I do nothing perfectly, as long as the final product is what I want. The lines would be on the other side and that is part of the reason I took them out. However, I can add them in in the final game or keep them out.

Good karma+1 vote
Rex_Archer
Rex_Archer - - 29 comments @ Hi there!

Indeed, there were a few things that I could have done to make it easier. The original border for example, but I like to do things my way, there is a tool where you can toggle the radius to make the edges more rounded, but I wanted perfect circles.

Good karma+1 vote
Rex_Archer
Rex_Archer - - 29 comments @ Hi there!

Ahah that is yet to be done, and with our development process that would be a while. However, this is just me clarifying the design, I have since begun adding grunge, peeling away at the edges. This is going to go in the leap of faith chapter.

Good karma+1 vote
Rex_Archer
Rex_Archer - - 29 comments @ Hi there!

Indeed, however indie is not the most popular genre. I personally prefer it, although mainstream pop is the dominant force and tends to be a pile of ****.

Good karma+4 votes
Rex_Archer
Rex_Archer - - 29 comments @ Zombie concept

If you have anything to go on, take a look at the bullsquid, that is the standard of modelling we go for in this mod. And as we are all massive fans of the universe (enough to make a game in our free time) then we would never butcher a Half-Life game, ever.

Good karma+1 vote
Rex_Archer
Rex_Archer - - 29 comments @ Guard Duty

Haha, that's where you come in then, we have gone public, enjoy the exclusivity of it.

Good karma+1 vote
Rex_Archer
Rex_Archer - - 29 comments @ Guard Duty

Its a much shorter game, so no we would take shorter I hope, but we would never rush it out before it is ready, as I love the idea of co-op and I will play this game, so the idea of having anywhere from 2 people upwards charging around black mesa for me is a dream come true. Ill hassle the team for you ;)

Good karma+1 vote
Rex_Archer
Rex_Archer - - 29 comments @ Duty calls

Constructive criticism great, Also good to see Morgan Freeman being an avid supporter of our mod.

Good karma+4 votes
Rex_Archer
Rex_Archer - - 29 comments @ Duty calls

Any idea comments, let me shamelessly direct you all to our forum,

Good karma+1 vote
Rex_Archer
Rex_Archer - - 29 comments @ Bullsquid render

classy.

Good karma+5 votes
Rex_Archer
Rex_Archer - - 29 comments @ Insecurity

Im very glad we have a multi-lingual and intelligent fan-base, grats guys best posts ever haha, keep it up.

Good karma+1 vote
Rex_Archer
Rex_Archer - - 29 comments @ The past, The present and the future

Its just the light with the bullsquid, its looks even better in game.

Good karma+1 vote
Rex_Archer
Rex_Archer - - 29 comments @ Small Christmas surprise from Guard Duty

it went down well guys, this is the beginning.

Good karma+1 vote
Rex_Archer
Rex_Archer - - 29 comments @ Solitude

Will the folder systems be like most source games containing a map folder allowing us to add our own custom maps, maybe not textures as wallhacks on the psp would be annoying.
ReX

Good karma+1 vote
Rex_Archer
Rex_Archer - - 29 comments @ World in Conflict

No, its true I agrre and i dont give a crap if im a brit. The only exception in my opinion is valve, which really does care and is US based. There two sides to the arguement.

Good karma+3 votes
Rex_Archer
Rex_Archer - - 29 comments @ Narrowed WIPS

yeah im having issues seeing what the map is, i have halo 3. I wanna know if it is a version of narrows or its BASED on the map, now narrowed?

Good karma+1 vote
Rex_Archer
Rex_Archer - - 29 comments @ Day and night skybox sea skybox

Got my answer "Yes, we'll have Blood Gulch. Only an idiot would make a Halo multiplayer game without it."

Good karma+1 vote
Rex_Archer
Rex_Archer - - 29 comments @ Things That Go Boom!!!

Haha, css nades.

Good karma+1 vote
Rex_Archer
Rex_Archer - - 29 comments @ Day and night skybox sea skybox

Any new map pictures? whens blood gulch gunna be done?

Good karma+1 vote
Rex_Archer
Rex_Archer - - 29 comments @ Day and night skybox sea skybox

The psp slim and 3000 have more RAM (i believe), and the graphics seem beyond that of most psp games.

Good karma+1 vote
Rex_Archer
Rex_Archer - - 29 comments @ Day and night skybox sea skybox

how can the psp run this? let alone the fat one!

Good karma+1 vote
Rex_Archer
Rex_Archer - - 29 comments @ WIP

Woah, nice model. How are the team colours going to be different? Will we be able to customise our spartan, or maybe elite?

Good karma+1 vote
Rex_Archer
Rex_Archer - - 29 comments @ The Citizen

Wierd voice acting, hmmm not sure. Better than i could do

Good karma+1 vote