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Comment History  (0 - 30 of 71)
Merio420
Merio420 - - 71 comments @ 2019 version coming soon!

streamer turned modder? lol

Good karma+1 vote
Merio420
Merio420 - - 71 comments @ wepl's Hit Effects

getting crash with no explanation when shot

Good karma+1 vote
Merio420
Merio420 - - 71 comments @ S.T.A.L.K.E.R. - A.R.E.A. 1.02 Update

Would you need some help to finish translating this mod from Russian to English so it gets more attention? Because this mod looks great.

Good karma+3 votes
Merio420
Merio420 - - 71 comments @ MLR with W A R F I G H T E R Merge

can you merge this with Smurth's Dynamic Hud?

Good karma+1 vote
Merio420
Merio420 - - 71 comments @ smarch config for Arsenal Overhaul

works with 1.5r6?

Good karma+1 vote
Merio420
Merio420 - - 71 comments @ Back to the Zone v1.32 (CoC1.5R6)

Is this compatable with Legend Returns (for 1.5) and Arsenal Overhaul ?

Good karma+2 votes
Merio420
Merio420 - - 71 comments @ Lost to the Zone: Storyline [CoC 1.4.22]

Can you make this for 1.5R6?

Good karma+1 vote
Merio420
Merio420 - - 71 comments @ Bloodsucker

too cartoonish

Good karma+3 votes
Merio420
Merio420 - - 71 comments @ Ray of Hope TT Pistol: Model, Animations

i hope attention to detail like losing that bullet from the gun when it jams is there

Good karma0 votes
Merio420
Merio420 - - 71 comments @ Interactive Food, In-Game Footage

damn, this looks amazing
edit: it would be extra nice if you added a sound when the player throws out the can or the bottle to the ground depending on surface (almost no sound when thrown on grass, glass breaking when hitting concrete etc.)

Good karma+7 votes
Merio420
Merio420 - - 71 comments @ CoC P.R.O.P.E.R. Mod v1.0 (STCoP Only) [OUTDATED]

Damn, how much pot did you smoke when making this?

Good karma+2 votes
Merio420
Merio420 - - 71 comments @ DoctorX Questlines 1.25 [CoC 1.4.22]

Is "Cheater" achievement a part of this mod?

Good karma+1 vote
Merio420
Merio420 - - 71 comments @ FF - CoC Artefacts Rebalanced v1.0 [1.5r6]

Does this work with 1.4.2.2?

Good karma+1 vote
Merio420
Merio420 - - 71 comments @ CCCP Gunplay & Weapon economy adjustments

*I've deleted the old one, because it was in the wrong CoC mod downloads section, moddb couldn't edit the location so I deleted and re-added this mod in "Addons" section.

Good karma+1 vote
Merio420
Merio420 - - 71 comments @ CCCP fixes

Yes indeed

Good karma+1 vote
Merio420
Merio420 - - 71 comments @ CCCP fixes

maybe you will include these fixes in the next version of the mod ? also with smurth's dynamic hud and unlockable passages in levels?

Good karma+1 vote
Merio420
Merio420 - - 71 comments @ (discontinued) CCCP - Comrade Chernobyl Communist Package v1.1

Fortunately, I got lucky and found 2 Mods that fixed my problems:
Moddb.com
and
Moddb.com

Good karma+1 vote
Merio420
Merio420 - - 71 comments @ (discontinued) CCCP - Comrade Chernobyl Communist Package v1.1

So UPDATE: After playing this mod for about half an hour, i gotta say - progression is too easy.

First of all - weapons of NPC's.

The most unaddressed issue in most mods - low rank Loners have AK-74's with Kobra scopes which is absurd, i've seen more NPC's using AK weapons than double-barrel shotguns, I know, making loadouts for 10 factions with 4 tiers in them takes a lot of time and dedication - i know, i tried that myself for AO and it was a nightmare. My point is that only mid-high level stalkers should have weapons like AK and lower tier stalkers should have hunting rifles, pistols. Also adding up to squads - lower the chance of high level squads in areas like Garbage, Cordon, Bar and everywhere in The Zone - just make more low level squads so progression is way slower.

Second - NPC's loot

The most annoying thing is the bug from Dan's Rare Loot mod is that NPC's drop grenade launcher grenades even if they don't have a GP-25 or M203 grenade launchers. Selling grenades is too easy money - one yellow launcher grenade costs about 2k and you get even 3 grenades from a single body - that's just dumbly overpowered.

Third - Traders

Traders have everything anytime - that's dumb. Why would poor Sidorovich or Barman have a high-class sniper rifle? Even 2 of them? Try to balance so that items, which traders sell, are corresponding to their location in The Zone, not to deep in The Zone traders should offer warsaw pact 7.62 and 5.45 caliber weapons, also tools don't make sense on them since you have so much money from selling provisions and grenades so you get easy weapon upgrades.

Overall - Difficulty is still too easy, a lot of stuff needs to be balanced, though i understand that it's hard to work alone and try to improve things when there's so much of them, anyway, good luck with this mod and its' future, I hope it works out well for you!

Good karma0 votes
Merio420
Merio420 - - 71 comments @ (discontinued) CCCP - Comrade Chernobyl Communist Package v1.1

Hai! After reading the description i'm intrigued and downloading it right now! Something i would like to see carry weight depending on outfit thingy, but overall this mod already looks good!

Good karma+1 vote
Merio420
Merio420 - - 71 comments @ Bazingarrey

upload something

Good karma+1 vote
Merio420
Merio420 - - 71 comments @ Shoker Weapon Mod

Can someone help me fix HUGE input lag? I know that it's not my computers' fault because when playing only this it happens, it appears to have even more input lag when sprinting

Good karma+1 vote
Merio420
Merio420 - - 71 comments @ Balance overhaul for Warfare

Could you make this compatible with AO3 1.5R6 (there's an unofficial version), now the loadouts lack variety of weapons that AO3 adds

Good karma+1 vote
Merio420
Merio420 - - 71 comments @ Arsenal Overhaul 3.1 for CoC 1.5 R6/R7 - Unofficial

Even w/o Balance Overhaul it still crashes, same issue here :/

Good karma+1 vote
Merio420
Merio420 - - 71 comments @ Open scopes for Arsenal Overhaul

Can you it make compatible with this?
Moddb.com

Good karma+1 vote
Merio420
Merio420 - - 71 comments @ New death sounds for every faction!(PREVIEW ADDED)

If this happens, it should be very configured, also, in 1.5 full release death sounds are coming back like they were in SoC so i don't think this will be included - to keep things to vanilla-ish as possible.

Good karma+2 votes
Merio420
Merio420 - - 71 comments @ [OUTDATED] MLR 8.3 – English translation 1.3.2 [1.4.22]

Found 5 now, mission still not updated, what to do?

Good karma+1 vote
Merio420
Merio420 - - 71 comments @ [OUTDATED] MLR 8.3 – English translation 1.3.2 [1.4.22]

Anyone played Monolith storyline/missions? Where I can find ALL PDA's in sarcophagus about Monolith group "Crystal"? I found only 4 so far, one time I found five and mission was still there, how much there are PDA's? Help me. :/

Good karma+1 vote
Merio420
Merio420 - - 71 comments @ [OUTDATED] MLR 8.3 – English translation 1.3.2 [1.4.22]

Nevermind, found the fix in the first page, everythang works now

Good karma+1 vote
Merio420
Merio420 - - 71 comments @ New Death Sounds (Adjusted for Setting) v.0.1

Proper job man!! This is really good, I'm really happy for you.

Good karma+2 votes
Merio420
Merio420 - - 71 comments @ [OUTDATED] MLR 8.3 – English translation 1.3.2 [1.4.22]

Expression : <no expression>
Function : CInifile::r_section
File : Xr_ini.cpp
Line : 520
Description : fatal error
Arguments : Can't open section 'actor_armor_scientific'. Please attach [*.ini_log] file to your bug report

stack trace:

0023:0078399C xrCore.dll, xrDebug::fatal()
0023:052C88EC xrGame.dll, CDialogHolder::IgnorePause()
0023:052C9398 xrGame.dll, CDialogHolder::IgnorePause()
0023:053ACF38 xrGame.dll, CDialogHolder::IgnorePause()

I get this when trying to talk with Nimble in Bar, no incompatible addons, help!

Good karma+1 vote