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Comment History
MechPilot524
MechPilot524 - - 5 comments @ Gizmotron's Axis & Allies User-Mod

If you haven't done this already you should put in a mode where you can send out a combat air patrol, kind of like in the Blitzkrieg games. So you can intercept incoming aircraft in advance and you can prevent damage entirely. And this might lead to cool-looking dogfights. Bombers also deserve gunners in the models where it is appropriate. The B-17 for example was heavily armed, the Lancaster, He-111, and even the Ju-52 had some form of armament.
Also, and I haven't quite found out if this is already in the User-Mod, you should improve naval AI so that AI battleships won't sit there like a bump on a log and simply bombard random enemies and spawn infantry squadrons. Like if one of your battleships/carriers is spotted an enemy battleship goes and chases it if there's a clear path, like in Okinawa, following a series of waypoints.
In general the emphasis on the other two branches, aerial and naval, should be made, even though the army is always where it counts.

Good karma+1 vote
MechPilot524
MechPilot524 - - 5 comments @ Gizmotron's Axis & Allies User-Mod

If you want the T95 introduced, how about the Me262 or the F86 or the Meteor, and why don't we add in larger and more powerful aircraft carriers with angled decks, and heck with it let's just put the M1A2 Abrams in the game.
Eh hahaha. no. But according to the game the IS2 is currently the Russian heavy tank. Read it carefully in the heavy tank regiment, as in selecting the unit and reading the entire name... Truth be told it's actually an IS3, hence the pike nose, but it's the thought that counts.

Good karma+1 vote
MechPilot524
MechPilot524 - - 5 comments @ Hungary WW2 interface

I notice that you placed a swastika in the German flag... While it's historically accurate, and I personally have no problem with it, it's considered offensive by some. Just be careful.

Good karma+1 vote
MechPilot524
MechPilot524 - - 5 comments @ Axis & Allies: Uncommon Valor

Canada essentially was British. It used mainly British equipment and often fought in the same battles and theaters as the British military did. If Canada is made it will be practically identical to Britain, except for a few differences, such as the Ram medium tank.

Good karma+1 vote
MechPilot524
MechPilot524 - - 5 comments @ Axis & Allies sucks !!!

Your statement about Japanese armor divisions. I agree with you, to some this is true. Japanese don't have heavy tanks for example, although their medium tank squads are bigger than those of other nations. But those armored artillery are great. In a WWII scenario when I assaulted Iwo Jima, the AI had legions of those artillery tanks and even though I had plenty of heavy tanks and my own armored artillery regiments, many of which were elited before long, a couple battleships and a carrier on my side, those pesky armored artillery units with some tank destroyer and infantry screens made my life miserable. It took me eight hours to finally build up an air armada, while using my existing air power to keep them from making airfields themselves and resources to keep my forward lines reinforced, until I bombed out their resources and finally managed to take advantage of the lull to counterattack and win.
The thing about the Americans is they have the best bombers, in my opinion, offering both Improved Payload and Napalm Bombs.
A Japanese "air armada" vs enough SAS units would turn out differently than this reviewer would expect, as well.

Good karma+3 votes