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Comment History
MaxtheUnholy
MaxtheUnholy - - 18 comments @ Hearts of Iron III: Modern Warfare

Hi! Thanks for your very prompt response, I looked at the link you sent me, when opening my HOI "History" folder I don't actually see a "provinces" subfolder, only thing close to it was countries, I've tried deleting this folder to no avail.

My issue is the entire map is once single solid colour (Sort of a redish cream colour) and none of the factions are selectable at all. Any ideas on this?

Good karma+1 vote
MaxtheUnholy
MaxtheUnholy - - 18 comments @ Hearts of Iron III: Modern Warfare

Hi!
Really like the look of your mod, and greatly admire your dedication to such an undertaking. I was just wondering what version (DLC's you're running as well as actual version number). I own my copy from Steam, it's constantly updating.. I have all the DLC.

Currently the game gets into the main menu, then where you are meant to be able to select your faction, the entire map is unselectable. Any ideas on this issue or steps I'm leaving out?

Cheers!

Good karma+1 vote
MaxtheUnholy
MaxtheUnholy - - 18 comments @ Donations - List of Donators and Donate Button

Hey guys, I just sent you a donation, it's not much, but I am studying and wanted to give you the little extra bit of cash I had simply because I think your mod is awesome.

Good karma+3 votes
MaxtheUnholy
MaxtheUnholy - - 18 comments @ Ultimate Apocalypse Mod (DOW SS)

I know this... simply asking how they're intended to work.

Good karma+1 vote
MaxtheUnholy
MaxtheUnholy - - 18 comments @ Ultimate Apocalypse Mod (DOW SS)

Hi guys, I pretty much ONLY play dark eldar, and i'm trying to figure out how their teleportation mechanics work, or how they are intended to work. From what I can see, the HQ can teleport, the Portals can teleport... somehow soulstorms are gateways (haven't gotten this to work yet) and also the Huge webway gate (titan builder) is meant to teleport, yet i can't get it to work either, also the Apocalypse says it can also teleport titans to the frontline, however i've had no success here either. Can you let me know how these are to work?

Thanks!

Good karma+3 votes
MaxtheUnholy
MaxtheUnholy - - 18 comments @ Dark Eldar Soul Cataclysm

THIS SO MUCH LOVE FOR THIS SPELL

Good karma+1 vote
MaxtheUnholy
MaxtheUnholy - - 18 comments @ Ultimate Apocalypse Mod (DOW SS)

Hi guys, as an avid Dark Eldar player, i'm really missing my precious wracks, and grotesques as well as the Venom :D do you think we can expect to see any of these guys hit the mod?

Good karma+5 votes
MaxtheUnholy
MaxtheUnholy - - 18 comments @ Titan_Imperator_WIP

Also.. it may not be traditional, but can we get one that looks more like this?

I know work has been done here, but the badass factor is immense!

Suptg.thisisnotatrueending.com

Good karma+1 vote
MaxtheUnholy
MaxtheUnholy - - 18 comments @ Titan_Imperator_WIP

PLEASE CAN WE SEE THIS AS A BUILDABLE UNIT? MAKE IT COST HALF THE APOCALYPSE AMOUNT :D

Good karma+1 vote
MaxtheUnholy
MaxtheUnholy - - 18 comments @ Ultimate Apocalypse Mod (DOW SS)

Great to hear, Even if the fire rate of Dark Lances was toned down that'd be fine, but actual damage dealt by them is severely under powered considering their stats in codex. As my favorite faction, I understand Dark Eldar are more about effective strikes and fast harassment, but by tier 4, no matter how amazing I've held down points and raided the enemy, once that titan is up, I find there's no Dark Eldar Weaponry that can stop it. By comparison though, I really do like the effectiveness of several other anti-tank/heavy vehicle units, such as Havoc Squads, Oblitorators, Tau Broadsides, Devastators. Necron Heavy destroyers seem a bit underpowered, but to be honest they're under-powered on tabletop also, also Necrons have so much other heavy weaponry they hardly need it. I enjoy the already manned raiders, makes the Dark Eldar army actually look like it would in an actual raid. Overall guys you've done a GREAT job here, and you should be very proud. Can we expect to see the latest updates of the 3 added factions any time soon, including perhaps some more faction specific Forgeworld units for them?

Good karma+1 vote
MaxtheUnholy
MaxtheUnholy - - 18 comments @ Ultimate Apocalypse Mod (DOW SS)

Guys, been playing DoW since very first release of the game, and have also got a 3000 point Dark Eldar army, 2000 point chaos army, a 1800 point IG army, a 1500 point Blood Angels army, 4000 point necron army, and minor forces of pretty much every faction in the game, in short i am an avid warhammer fan... Now previously, i could vs my friend with dark eldar and beat him no troubles AT ALL simply because of experience and skill with this game, however, vsing him now, i find that 20 mins into any game, he rushes a Reaver Titan, and from that point on NOTHING in my power can stop it, i've capped out both my 40 squad cap with ONLY scourges, and capped out my vehicle cap with ONLY Super heavy's (apparently these have titan destroyer weapons on board) yet, when in combat, a 1000 point titan is able to easily wipe out the tabletop value of roughly 15,000 points! I tried using my own titan against it, but it's very fragile in comparison, and attacks my own men once it's moral drops, as well as that, even when it is attacking the enemy, it doesn't gain morale, in fact it drops to a point, then it stops attacking all together, until it see's one of my units.

Please balance this out guys, or let me know what i'm doing wrong.

Good karma+5 votes
MaxtheUnholy
MaxtheUnholy - - 18 comments @ Another Day on the Western Front

This... so awesome, I have long been waiting for this mod to get to this stage :D those final moments... like the silence of artillery before the mass bloodshed! PLEASE RELEASE THIS MOD! :D

Good karma+7 votes
MaxtheUnholy
MaxtheUnholy - - 18 comments @ The Great War

I saw an image of a "Captured British Tank" does that mean you could form an army progressively which includes one of each kind of tank? :D That would be somewhat really fun, also, as a minor nation the prize value of obtaining major faction tanks would be really quite something. Will all nations have access to basic tanks suitable to their allegiance, or will it end up being conflicts with minor nations who can only spam peasantry and basic infantry?

On a random note, is it at all possible ever to add a wider scale map? One that includes nations such as USA, Australia, Canada, Japan, etc... Other nations that really aren't seen in Napoleon, yet played a fairly relevant role in WW1 History. I know US units are included under the custom battle faction, as are Canadian & Australian Units within the British forces with the current release of the mod, however it really would bring "world domination" to that next level.

Good karma+2 votes
MaxtheUnholy
MaxtheUnholy - - 18 comments @ 1918 Stormtrooper Wallpaper/Promotional

Looks awesome guys! I'm hoping this means only a very short amount of time before release :D

Good karma+7 votes
MaxtheUnholy
MaxtheUnholy - - 18 comments @ The Great War

Hey guys, do you know if we'll also be getting WW1 units for all the minor nations as well? Just generic units available for all, generic tanks, generic artillery, generic ww1 uniforms etc - It didn't look so realistic when I was fighting an army that looked very Napoleonic/Imperial when my force had machine guns.

Good karma+1 vote
MaxtheUnholy
MaxtheUnholy - - 18 comments @ Ottomans, Arabian Rebels and Effects

Hey guys, do you know if we'll also be getting WW1 units for all the minor nations as well? Just generic units available for all, generic tanks, generic artillery, generic ww1 uniforms etc - It didn't look so realistic when I was fighting an army that looked very Napoleonic/Imperial when my force had machine guns.

Good karma+1 vote
MaxtheUnholy
MaxtheUnholy - - 18 comments @ Spanish unit pack

Hi Installed in this directory, still no luck so far... Do i need to add any lines to the "user.script\" file? I'm seeing no changes to my current campaign options for building. Do they become available randomly and not show up on the encyclopedia? Really I want to play as spain with full access to all the units they're given in the Peninsular campaign, but in the Coalition world domination area with a startpos mod. Any help?

Good karma+2 votes