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I had a bit of trouble deleting the gamedata folder when i was finished using it. a bit of work and i was able to delete. is anyone else having this sort of issue?
This looks impresive
Very good. It works great. Excellent.
This is great. And you, your the best.
Right, is not a Sergeant Mark IV release. But, this is curious to say the least. still...Are you not temped as i am to learn the hidden treasures, or many dangers that lurk in this unofficial bd style pk. Perhaps it is not meant to be...
Misery 2.1.1 And a bit of reshade.
Hello. thank you for uploading here and putting this together in an easy to install package. It is quite a site to behold upon leaving the stairs from Sidorovich basement. However i must admit my performance is not so great. 10 to 20 fps. Is this normal at the default settings?
Another good one. Everything in the shot appears to be holding for a moment.
I am very appreciative of the work i get to see here, and the entire stalker mod community as well. I mean the dedication and creativity is overwhelming to comprehend. And after a long summer i hope to get back turn on the ol' PC and get back to the zone.
Hello. Firstly, i would like commend the Dead Air Team on a terrific release. Truly, great job. The mod itself is more like big update to the Xray Engine. I love the way the options can be changed so seemlessly.
Just a few crashes in regard to using the quick save,F5 and that sort. So, if mindful then is possible to remain crash free.
thanks. I am forever fiddling with the MasterH file, trying for a 'Vanilla' Misery aesthetic.
I try 10 or 20 quick snaps of something and maybe ther is a winner in the folder.
The file from Arpil 15 (RadioPhobia2), is okay to use still?
Certainly paints a pretty picture.
Looks that way. Some sort of Remington Model 700 variant, i guess
Yeah, getting rebounds, probably elbowing people and everything.
the 'Without Reshade' reshade. good stuff, one of the classics. p
That is great. i love it.
I bet there is a few ways to work the makarov sounds back in. perhaps replacing all the ogg files and renaming them. sifting through the gamedata folders does seem trivial, or even tedious. THere must be a better way?
hello. Works quite well. no errors to note... However there is a sound asset from what i assume is the AKMSU firing that is in place of the makarov firing.
Hello. CoC+CoM+LD is Tops. I mean it, real good stuff. One question though. Is the installation of updates and addons done one specific way or can i install them in any order?
Best reshade for Call of Chernobyl. After testing like every preset available here on moddb. Well done.
Notes on Efficiency: not a huge impact on in game performance regarding FPS and vram usage
GPU Temperatures see about 10 to 20 percent increase. Not bad.
Ah, yes. i seem to recall something like that in BF4. A carbine or smg or something. I think it is the only one available to the engineer for myself. Anyway, let me leave the past in 2014. This is new and exiting... you know what i mean.
Great work and thank you. Zone is Absolutely stunning.
oh. my. this is wonderful.
May i ask the state of TAZ in regard to the recent post from M.D.T. about weapon assets/textures and their removal of said assets. (ie saiga, ak_pack and rpk_pack)..? Or does this have any correlation with the current TAZ ? Aside from all that sort of thing as always i really dig your work and the weapons sound and look fantastic.
Very nice. Very nice. I can't wait to hear and see it in action
Cool. I was hoping for someone to implement the mystery textures.