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Comment History
martin616
martin616 - - 15 comments @ Spinobreaker

Ok, I got the Lantean Cruiser to work but would still like the Aurora class.

Do you know how to edit the files so I gain an Aurora class whenever I build a level 5 station?

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martin616
martin616 - - 15 comments @ IW-80

Ok, I got the Lantean Cruiser to work but would still like the Aurora class.

Do you know how to edit the files so I gain an Aurora class whenever I build a level 5 station?

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martin616
martin616 - - 15 comments @ IW-80

Is it possible to make the game give me an Aurora class ship everytime I built a BC-303 as a reward?

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martin616
martin616 - - 15 comments @ Spinobreaker

Is it just the Aurora class that is an issue or all of the Asuran/Atlantean ships?

I was thinking that if it was the former I could go with the Lantean Cruiser and Corvette.

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martin616
martin616 - - 15 comments @ Spinobreaker

I copied from
<!-- Antiker Kriegsschiff -->

to
<Population_Value>20</Population_Value>
</SpaceUnit>

Into the Tauri section.

I know it is not an issue with the planet name because I used the same name to make the Asgard Shipyard buildable there.

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martin616
martin616 - - 15 comments @ Spinobreaker

Yes I did change that and if I had the knowledge to create a new ship i would not be asking for help.

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martin616
martin616 - - 15 comments @ Spinobreaker

Is there another file that needs to be edited or is that the only one?

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martin616
martin616 - - 15 comments @ Spinobreaker

Done that and it is still not letting me build the ship.

Gamefront.com

That file shows the entire section for the Aurora ship (I think it is the Aurora anyway, difficult to know when most of it is in German), I would appreciate it if you could look over it when you have the time to se if I made any mistakes or missed something.

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martin616
martin616 - - 15 comments @ Spinobreaker

The only file I have edited so far is the spacecapitalships.xml where i copied over the Asuran warship to the Tauri section and edited the lines below.

<Build_Initially_Locked>No</Build_Initially_Locked>
<Build_Can_Be_Unlocked_By_Slicer>Yes</Build_Can_Be_Unlocked_By_Slicer>
<Slice_Cost_Credits>10000</Slice_Cost_Credits>
<Tech_Level>5</Tech_Level>

<Required_Star_Base_Level>1</Required_Star_Base_Level>
<Required_Special_Structures>Asgard_Werft</Required_Special_Structures>/>

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martin616
martin616 - - 15 comments @ Spinobreaker

Hello, |I was wondering if you could help me with something.

I have been attempting to make the Ancient ships buildable for the Tauri on Atlantis in the Stargate Empire at War 1.3 but have been unsuccessful so far.

I have managed to make the Asgard shipyards buildable on Atlkantis but I can not seem to manage to make the Ancient ships buildable from the shipyard.

Could you please explain what XML files need to be edited for this to work properly?

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martin616
martin616 - - 15 comments @ Campaign Mod by Aslena

I still have some issues with this mod.

Earth is only capable of building a Barracks, Soldier Research and Missile Turrets. This is after stealing all technologies from Anubis.

I even destroyed the buildings on Earth and found out it can not rebuild the Shipyard, MALP factory or Hanger.

I have also got Bratak, SG-1 and the ZPM on earth but nothing has happened in over 50 days.

I am not sure if it is just me but I can not find K'tau on my map, I have the other two Asgard planets but without the third I can not produce any new ships.

My mistake on the last, I have K'tau but there is no option to build an Asgard shipyard there, not even a greyed out option.

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martin616
martin616 - - 15 comments @ SGI DIPLOMACY 1.011A BUILD

i have a question concering faction balancing
the Asurans seem to be by far the strongest with their weakest ships being stronger than the Tauri/Wraith strongest
the Tauri seem to be the weakest with a statting capital ship weaker than even a light Asuran cruiser and a starting frigate with stats so low it wouldnt even make good cannon fodder
the Wraith seem to be a cut above the Tauri but still a long way off the Asurans
both the Tauri and the Wraith tend to have difficulty dealing with early pirate raids whereas even the strongest pirate raid is free xp for an Asuran capital ship
what was done to balance the factions?

p.s. i dont know if this was just extremely bad luck on my part or a bug but during the start of a 1v1 as the Asurans the pirates were sent a mission from the ai this attack was made up of what appeared to be over 100 ships but was probably closer to 50 (as you know the strength of these attacks is based on the resources given to the pirates) cnsidering we had only just got a second planet each this seemed a bit absurd

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martin616
martin616 - - 15 comments @ Team Testing pics

The battle for Reach consisted of 152 UNSC ships, 20 single super macs (only the macs above earth were set up in groups of 3) and 314 Covenant ships
and the NOVA was 9 warheads

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martin616
martin616 - - 15 comments @ SMAC cluster

how fast will it fire?

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martin616
martin616 - - 15 comments @ Comparison

Actually the iaqios was only comanded by keyes during the 2 battles for Sigma Octanus IV. Keyes commanded the Pillar of Autumn during the battle for Reach

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