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mark009vn
mark009vn @ Ashen's Quest through Time and Space

Oops... forgot to logged in. It's me mark009vn from CC...

Good karma+1 vote
mark009vn
mark009vn @ Starcraft: V

Starcraft Infinity... :P

Good karma+1 vote
mark009vn
mark009vn @ T-80U (Work in Progress) Read Description

You are going to need some dirt and scratches to the texture. Overlay some metal textures from the net to the existing texture to create a base, then use the burn and dodge tools to create scratches and dirt spots on areas you think are most likely to get damaged.

Also color some spots to break the uniform feel of the camo.

Good karma+1 vote
mark009vn
mark009vn @ TOR-M2 60% complete

LOMAC...

That explains the hilarious abundance of aircrafts. :P

And yes I liked LOMAC too...

Good karma-1 votes
mark009vn
mark009vn @ Quad Cannon(North Korea Version)

Also I would like to add that textures looks like absolute horror when rendered in Gmax. Never shows textured models using Gmax, try 3ds max or in-game.

Good karma+1 vote
mark009vn
mark009vn @ Quad Cannon(North Korea Version)

A common problem when it comes to modeling is that modellers aren't exactly skinners... To be fair, unwrapping and texturing is a lot more complicated than making models, a LOT more complicated.

Good karma+1 vote
mark009vn
mark009vn @ SA-13 Render

The dome part of the radar is unnecessarily high poly, it should look just as good being 1/3 the poly since you won't see it that close in game anyway...

Good karma+1 vote
mark009vn
mark009vn @ USA SCV Blueprint

Looks like a good unit to all in... Oh wait, wrong game.

Good karma+1 vote
mark009vn
mark009vn @ Hold the line! - Renders

Ground Control?

Good karma+2 votes
mark009vn
mark009vn @ Lunchpad

Mmmmmmmmmmm....

LUNCH!

Good karma+5 votes
mark009vn
mark009vn @ Uberlord Factory [Work in Progress]

The original designs looks nothing like my model. I'm just really bad at following designs. XD

Good karma+2 votes
mark009vn
mark009vn @ Uberlord Factory [Work in Progress]

2 hours of really, really terrible modeling well spent... :P

Also I'll seek to it on the textures now.

Good karma+2 votes
mark009vn
mark009vn @ Su-27

Does it have smoothing? Looks a bit blocky without it...

Good karma+1 vote
mark009vn
mark009vn @ F-15E

If you want a better texture, try titling some basic metal texture sheets over the existing texture. Those texture sheets are easily found online and can give you decent results...

Best of luck.

Good karma+1 vote
mark009vn
mark009vn @ Replaced basic Infantry WIP. (See comment)

I just randomly thought of a name for them: Terra Knights (Or Knight Terras or what ever...).

I don't know if it even means anything but what the heck, marines or legionnaires are really generic and overused anyway...

Good karma+1 vote
mark009vn
mark009vn @ Please dont' kill me!

...

Good karma+1 vote
mark009vn
mark009vn @ CMR Developers

I'm usually busy 99% percent of the time, but if you need graphics, call me. I'm always interested in making silly stuff...

A good show of what I can do for you:

Mark009vn.deviantart.com

Good karma+1 vote
mark009vn
mark009vn @ KoreaT80U,BMP3

Too bad the texture resolutions is rather small compared to the awesomeness of the model/textures...

Good karma+1 vote
mark009vn
mark009vn @ T-80 BV

I.imgur.com

2.5k poly model with 1024x1024 textures, runs absolutely smooth with no lag of any kind. This is quite impressive given that the unit spams projectiles and particle effects like crazy...

Good karma+2 votes
mark009vn
mark009vn @ T-72b

You mean I can't really use my 30k tris spaceship? D:

Good karma+1 vote
mark009vn
mark009vn @ Parallel Wars TC

Strange, I never had problems with Generals when it comes to performance.

I.imgur.com

This is the Type-97E Matsuda, it fires at least 15+ projectiles at any given time (6x missiles and 9x cannon burst), all of them uses the Strategy Center Gun explosion sprites.

Yet even when 20 or more of them fires simultaneously on the screen, as you can see here, I suffer no performance loss. This is impressive given that the model is 2.5k tris, 1024x1024 texture size, and spam a ludicrous amount of projectiles...

Good karma+1 vote
mark009vn
mark009vn @ C&C Crazy Mod: Revived

Ever considered having an infantry unit that wear pants on their heads, screaming "PANTS AKBAR!!" when attacking?.

Good karma0 votes
mark009vn
mark009vn @ Camp radios + new ambience

Given that it was made to slowly drive people insane... Yes, it was supposed to be awful.

:P

Good karma-1 votes
mark009vn
mark009vn @ Camp radios + new ambience

YOU MEAN THIS!?

https://www.youtube.com/watch?v=Jdn3BztOBlE

Good karma-2 votes
mark009vn
mark009vn @ Tinker Commander Sketch

OH I SEE WHAT U DID THAR..!

Good karma+2 votes
mark009vn
mark009vn @ Weapon Appendix

Stats wise (in game), it really is *****

:P
:P
:P

Good karma+3 votes
mark009vn
mark009vn @ Parallel Wars TC

By that you mean...

I14.photobucket.com

:P

Good karma+1 vote
mark009vn
mark009vn @ lol

Toothbrush gives you impact negations in real life?

Not realistic IMO

XD

Good karma+2 votes
mark009vn
mark009vn @ Customized weapon

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