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Comment History
Luvaskot
Luvaskot - - 26 comments @ Tiberium Wars Community Map Pack Project

Sorry, I don't know.

Good karma+1 vote
Luvaskot
Luvaskot - - 26 comments @ Tiberium Wars Community Map Pack Project

I think first you need to delete .bin, .imp .manifest and .relo files. Bug-fixes and balance changes won't be seen in crossfire mod also.

Good karma+1 vote
Luvaskot
Luvaskot - - 26 comments @ Tiberium Wars Community Map Pack RC5

You need to use .config and .skudef too.

Good karma+1 vote
Luvaskot
Luvaskot - - 26 comments @ Tiberium Wars Community Map Pack RC5

I'm not sure about working them with different mods but I think you need to delete .bin, .imp, .manifest and .relo files.

Good karma+2 votes
Luvaskot
Luvaskot - - 26 comments @ Tiberium Wars Community Map Pack RC5

You can use 7zip to extract the files inside the installer. I will also try to release non-installer version soon.

Good karma+2 votes
Luvaskot
Luvaskot - - 26 comments @ Tiberium Wars Community Map Pack RC5

Multi MCV tier 3 turret spam is so powerful in high level of game play. If you think that it is nonsense, please check out some tournament replays.

Good karma+2 votes
Luvaskot
Luvaskot - - 26 comments @ Command And Conquer : Generals Evolution

Your words clearly shows how little you know about SAGE-3D modding. It is very challenging.

Good karma+7 votes
Luvaskot
Luvaskot - - 26 comments @ Tiberium Wars Community Map Pack RC4

I can release it as manual installation form too. Don't know what happened with installer, i need to check NSIS scripts of mine I guess. You may try to install it to an empty folder and copy MapPack folder to your game directory. Then address your .big file from your 1.09 .skudef file.

Do you have different 1.09 .skudef file than the ones below?

${If} ${FileExists} "$INSTDIR\CNC3_chinese_s_1.9.SkuDef"
${OrIf} ${FileExists} "$INSTDIR\CNC3_chinese_t_1.9.skudef"
${OrIf} ${FileExists} "$INSTDIR\CNC3_czech_1.9.skudef"
${OrIf} ${FileExists} "$INSTDIR\CNC3_dutch_1.9.skudef"
${OrIf} ${FileExists} "$INSTDIR\CNC3_english_1.9.skudef"
${OrIf} ${FileExists} "$INSTDIR\CNC3_french_1.9.skudef"
${OrIf} ${FileExists} "$INSTDIR\CNC3_german_1.9.skudef"
${OrIf} ${FileExists} "$INSTDIR\CNC3_german16_1.9.skudef"
${OrIf} ${FileExists} "$INSTDIR\CNC3_hungarian_1.9.skudef"
${OrIf} ${FileExists} "$INSTDIR\CNC3_italian_1.9.skudef"
${OrIf} ${FileExists} "$INSTDIR\CNC3_korean_1.9.skudef"
${OrIf} ${FileExists} "$INSTDIR\CNC3_polish_1.9.skudef"
${OrIf} ${FileExists} "$INSTDIR\CNC3_russian_1.9.skudef"
${OrIf} ${FileExists} "$INSTDIR\CNC3_spanish_1.9.skudef"
${OrIf} ${FileExists} "$INSTDIR\CNC3_swedish_1.9.skudef"
${OrIf} ${FileExists} "$INSTDIR\CNC3_thai_1.9.skudef"

Good karma+2 votes
Luvaskot
Luvaskot - - 26 comments @ Tiberium Wars Community Patch

These are compiled maps with additional bug-fix and balance changes for community patch and they cannot be played with TE 2.0 Alpha. (In short, that map pack is a mod like Tiberium Essence) Yet, if you still want to play them on Tiberium Essence without bug-fixes and balance changes, you can extract the maps from .big file located on MapPack folder.

Good karma+1 vote
Luvaskot
Luvaskot - - 26 comments @ 60 FPS + No Superweapon Option Box Mod

Looks awesome :)

Good karma+1 vote
Luvaskot
Luvaskot - - 26 comments @ Tiberium Wars Community Map Pack RC3

You are welcome :)

Good karma+2 votes
Luvaskot
Luvaskot - - 26 comments @ Tiberium Wars Community Map Pack RC2 Installer

You can just use .big extractor to extract the maps if you are a modder.



Good karma+1 vote
Luvaskot
Luvaskot - - 26 comments @ C&C Tiberian Sun Crystallized Doom

Nice job but keep in mind, more races makes less balance and less asymmetrical game play. So max 4 races are always better.

Good karma-1 votes
Luvaskot
Luvaskot - - 26 comments @ Tiberium Wars Community Map Pack Project

Thanks for your comment. I still haven't see if there are any bugs etc in mappack because of low activity rates of the game. Still I'm planning to update it in couple of months.

about ==>>''P.S: Besides, one can easily displace or delete them before starting multi-player matches, due to the [RC1] file/folder designation. ''

I really saw that some of the people playing the game even cannot install the game. Lot's cannot install the mappack because they cannot find the game directory even I wrote that on the explanation part. So releasing them as unpacked could be risky.But I could try to release specific skudef file's for the other mods so ppl can play the maps on different mods.

Good karma+2 votes
Luvaskot
Luvaskot - - 26 comments @ Tiberium Wars Community Map Pack Project

I would but if I do that it will cause the mismatches in multiiplayer.

Good karma+2 votes
Luvaskot
Luvaskot - - 26 comments @ Tournament Galaxy

Well done:)

Good karma+3 votes
Luvaskot
Luvaskot - - 26 comments @ Tiberium Wars Community Map Pack Project

Thank you for your comment. By this way there is no launcer needed + Some of these maps will be played as ranked in Revora servers. For making them ranked I needed to make the files embed in game directory.

Good karma+4 votes
Luvaskot
Luvaskot - - 26 comments @ Tiberium Wars Community Map Pack RC1

Are you using english version of the game? If not, you need to install skudef fix.

If you are using English version of the game you probably made a mistake in another phase of the installation. Please close the game befreo install mappack. If you do any installation when game is open, that does not work. Then locate your game folder which is mostly here
C:\Program Files(x86)\Electronic Arts\Command & Conquer 3 Tiberium Wars

Then you need to run the installer as administrator and chose the game directory. Hope that it will help. You can PM me if it not works.

Good karma+1 vote
Luvaskot
Luvaskot - - 26 comments @ Tiberium Wars Community Map Pack RC1

CnC3 folder, for example: C:\Program Files (x86)\Electronic Arts\Command & Conquer 3

Good karma+1 vote
Luvaskot
Luvaskot - - 26 comments @ Tiberium Wars Community Map Pack Project

Thing is work was done by myself, I did not make them compile the maps. Predatore gave Permission to me for converting his maps to Tiberium Wars. As for cncz modders, you can the topic they help me on these links:

Forums.cncnz.com

Forums.cncnz.com

Forums.cncnz.com

Thank you

Good karma+2 votes
Luvaskot
Luvaskot - - 26 comments @ Tiberium Wars Community Map Pack Project

If you move the MapPack folder to your mod folder where you have your mod's skudef file and change your skudef file it should work. After moving your MapPack folder of the mod open your mod skudef file and add the line
add-config MapPack\config.txt
then save it.

Good karma+3 votes
Luvaskot
Luvaskot - - 26 comments @ Tiberium Wars Community Map Pack Project

Thank you. Modders need to address their skudef to these maps for what you wanted.

Good karma+2 votes
Luvaskot
Luvaskot - - 26 comments @ Tiberium Wars Community Map Pack RC1

You are welcome...

Good karma+1 vote