Bigger than a battlestar.
The text is a nameplate bitmap which can be changed according to mission designer's wishes.
The high poly version will reach several million polys. Not exactly ingame material :)
Yes, you can download the high res version from our website: Diaspora-game.com
That's highly arguable, especially considering that 90% of the team behind BtRL is now working on Diaspora. That also includes much of the art department who have (myself included) only gotten better over the years. Hell, these days some of us actually do 3d for living.
Not stealing as such, just seeing the cool design and using it without bothering to ask the original creator, in this case StarSlayer. Nothing we want to start a shitstorm over.
Yes, though very much work in progress. For example, the shinemaps on the Heavy Raider need tweaking and the Basestar model/textures are still placeholders.
I dont have a wire render handy right now, but here's a shot without the normal maps: I12.tinypic.com
The lod0 of the model is a bit under 15k tris.
LtCannonfodder
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