Welcome to my ModDB profile page! Check out my twitter or blog to keep up to date on my current projects. Or head over to the downloads or images section to view and play my work. I mainly work in Hammer Editor, often creating map remakes of popular games for Half-Life 2. although I do enjoy making single player/puzzle maps.
Anyone who has ever created something worthwhile has done so from reference. Although the mind’s eye is powerful and its imagination unparalleled at...
Time marches on and the years keep rolling. It's 2017, for better or for worse and it's been four years to this day since I officially started working...
Just a quick update today, mostly to touch base and dispel any feeling people may be having about whether there has been any progress. I can confirm there...
Can it really be 2015 already? 2014 literally flew by, one minute it was January, the next it was New Year’s Eve and everyone was joining to celebrate...
Covering story, general progress and development kits as well as featuring a plethora of reference and inspiration images and modification screenshots.
I’m actually surprised no one shouted “DEAD” in the absence of updates and news, other than a few images I haven’t really posted much recently...
There are a few things to get through today so I’ll get straight to it. If you clicked this new article because of the voice talent request then that's...
So as promised (although a little later then expected) here is the second part to our discussion about Reversions influences and what real world and other...
Let's talk about environments. The world that a game is set in can play a larger role in telling a story then any amount of exposition or clumsy dialogue...
Lets talk boss fights! Everyone loves fighting and taking down enemies that vastly out-gun them, it makes you feel pretty damn special and I aim to please...
Lets talk a little about aesthetic features of levels, but mostly lets talk about your opinion. I've been doing a little tinkering around with the style...
Let's get the ball rolling, for many years I have been using Valves Hammer Editor and playing their fantastic games. I've always loved the way they embraced...
It's been a long journey for reasons I cant quite fathom, but I can now announce that Eight Days in Convoke – Orient is finished and has been submitted...
I'm going to begin by saying I'm sorry. I originally stated in a now redacted news article I posted that I was going to wind down production on Eight...
In homage to the one year anniversary of the first Eight Days in Convoke pre-release, The full version of 8DIC will be available for FREE from Friday...
The second alpha for Fulmination (a2.0) is now available for download. If you have already purchased Fulmination then please update you copy of the game...
Time to talk about Alpha Version 2. It's been a while since there was an update but in the run-up to the release of the second alpha release I would like...
Hopefully either in next few hours (Or even by the time this article is authorised) the alpha version of Fulmination will be approved and available for...
Progress on Fulmination is progressing well, because of this I would like to talk a little about the recent work on the project and give a little insight...
Today I’d like to talk a little bit about the art design of Fulmination as well as some features, release date and a little on the music.
Travel east as your drive to abduct the occupants of the earth takes you to a new lands!
‘Fulmination‘ is my second commercial game that will be coming to PC this year. Although still in its early stages of development, the game has shown...
In the next few hours, Eight Days in Convoke v3.11 should be live and available for download. Below is a list of changes and new features in this version...
Second game time! Now that Eight Days in Convoke is finished it’s time to focus on my next game. The Wyrm is [as mentioned above] an upcoming modernization...
Let's talk updates. In the first week of February I will be rolling out the first patch for Eight Days in Convoke, this will bring the version number...
The full retail version of Eight Days in Convoke is out now!
Information about the new level selection and game progress as well as numerous new images.
Nothing like a big update! I'll start by saying that. It's been a heavy few weeks for the project. Unfortunately most of the effort was concentrated onto...
Just finished implementing an unlocks section, including some actual UFO cases and stories as well as an image gallery. Also, expect a new beta build...
Awesome announcement! Early this morning Eight Days in Convoke was accepted into the Alphafunding project on Desura, with this it has also moved into...
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