"...These violent delights have violent ends. "-- Romeo and Juliet: Act 2, Scene 6

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RSS Battlefield 2 Disassambled: Weapon Fire Rate Breakthrough
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Description

NOP to the stupid limits of Battlefield 2!!!!
Through days of opcode and reverse engineering, the code controlling the time interval (aka tick ,frame, or sth like that) which locks the weapon fire rate to 600 or 900 has been break-throughed.
Thx DICE for setting such limits which literally ruins the diffrentiated feeling of weapons.
Of course for now the object movement and hud event also uses the time control, which may take a long time to try and seperate from fire rate control.
To be mentioned, the sound, animation and effects are not effected lol, sp basically the fire rate time interval control is basically not necessary at all, if not obstructive.

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