Super fun so far! Really looking forward to seeing this get developed further. It reminds me of FEAR in all the right ways.
Super fun so far! Really looking forward to seeing this get developed further. It reminds me of FEAR in all the right ways.
I've been following Nexum since when it was called Project Heroes, and I'm liking how it looks so far! If you guys need music and/or sound assets, I can be of assistance.
I did sound and music for a (sadly cancelled) game project known as Panic:
Thefoulmouth.bandcamp.com
As well as for a project currently under development called Malus Containment:
Thefoulmouth.bandcamp.com
It's crazy how this last update was almost 10 years ago. Makes you think about what REALLY got killed by it's creator, eh?
Jokes aside it's a shame this project didn't get as much progress as it should've. It seemed really cool.
You need Microsoft Visual C++ Redistributable
As much as I don't like Naruto, this is actually a pretty interesting looking project. Reminds me a lot of WoW engine-wise, especially the camera and character animations, so that's something to look forward to. I can't wait to see where this project goes!
Bethesda posted this game on their Twitter and loved it. So I'm assuming the music is free for them to use.
I made a game like this in Game Maker when I was 11. I might try this out since it seems like it's similar but done a lot better.
super mario source
get it because it's a plumber EHEUHEHUHUEHUEHUE where's my rope
Half-Life Source runs on Source engine, Half-Life runs on GoldSrc. The data formats won't be the same. I'm sure that you could probably give a shot at porting the content to Source, though.
Eh, the 3D models aren't anything special. It's cool to see them running on EDuke but the animations are choppy, so it's not that amazing to me. Oh well, they look pretty good anyway!
I think he meant he's gonna make a personal-usage map FOR the game(Cry of Fear of course), and have the weapons in it.
The name made me think of this as a game where you just smash boxes and stuff.
Looks cool though, I might try the demo.
Crank up the difficulty and it'll surely be longer to play.
But lemme guess, you're THAT kind of person who says they always play on the hardest difficulty.
Looks like Source engine, is that what it is?
EDIT: Never mind, I'm an idiot. I didn't see that it was Cube 2.
melee weapons are great for giving zombies a good wallop
in the face
probably even pedobear does not want that
wait no i'm not funny anymore
Looks fun, and it's a pretty unique blend of 2 of my favorite games. Might buy this soon but for now I'll check out the demo.
So it's like a normal puzzle game, but in first-person, using the amazingness of Unreal Engine 3?
I'm totally getting this soon.
Every time I scale or move a phoneme or word, the program crashes.
That's just perfect.
it's meant to be in a modern-style, most modern games(cough cough CALL OF DUTY cough cough) have a lot of flashy **** in them, this adds them into quake 4.
so yea, it makes sense kinda
Well my Steam friend Revenant100 is playing Zombie Master 2 currently so that might be one
LandyRS
Max joined
Half Life-2 "Back in BlackMesa" MOD