Hi there bunnyyen. Did the XNA group ever evolve with a bigger joint project?
Hi there bunnyyen. Did the XNA group ever evolve with a bigger joint project?
Sorry folks. Did not know when the closing date of these entrees were. Nevertheless, its quite fun producing artwork to inspire and produce models towards...
Ah. forgot to enter. Oh well, better luck next time...
If only it were that straightforward
Hi Sin,
I'm still about but now we're working more on the development side of things (internally) plus, the saturation of vehicle concepts allows for the completion of existing concepts prior to producing more models.
In addition, I'm working on multiple magazine, game and media projects.
So, unless a good concept comes along worth illustrating/sharing...perhaps a vehicle concept once a month will be shared in the future
This is a standalone independent collaborative development
This image has been awarded a CG Gallery - Hall of Fame award (March 2007 HOF) at the Its Arts Digital magazine
its there for comparative purposes (as one of the largest capital ships in the area)
I only use two types of media
1/ pen and ink
2/ photoshop
I find the process of scanning in and colouring very tedius.
Far better to paint everything digitally
Its a good idea. Let me jot that down. Giant space spinal column....
"Porra, tá muito bom!" I wonder what that means....
A fuller coloured version will be incoming
Concept art Sketchbook
Conceptart.org
Imagine FX concepts and Illustrations
Community.imaginefx.com
CGSociety Art
Koshime.cgsociety.org
kooper . i'm glad you've noticed the relative details as other posters have requested for pint sized human figures to give relative scale (although I have tried to use windows and air docks to do so to cunningly circumvent that option for deep space suited human beings *grin*)
I use mostly default brushes with a few custom brushes, namely a pallete knife and a chalk brush. Great to hear you all enjoy the concept stuff as much as I enjoy the challenge of producing them
its so delayed!!!!!!!
The Engine - I-Novae is Flavien's own engine entirely built from err sweat and tears:)
here are some links:
CA sketchbook
Some images of early 3D models by Disto (Forum contributor)
If it says Infinity Art or infinity Concept art, those are drawings, If it says Infinity screenshot or otherwise all of these are IN GAME screen shots (not pre renders) of the ICP (infinity combat prototype 2.0 e-j)
Hope that clears things up
:)
Koshime Sketchbook & Tutorials
MOTY. That would be quite an achievement!
Just add speckle/ sputter on your airbrush spray an away we go.... (works in both photoshop/painter) but requires a bit of tweakign to get right...
alternatively, just make a starfield airbrush... (have to spend some time to invest in such time saving tools :)
is that a jesus stick you have in yoru hand ,or are you just glad to see me? :) (in reference to Eko in lost)
I was aiming for space Gothic..(but I guess the gnostics originally had fantastical architecture akin to alien like - flying butresses, perfect geometric angles....)
was deemed too err crowded when i repainted it in, so i nuked it...
I have a small sketchbook with various methods scattered about on every page on how to tackle design and painting, lasting over 15 pages, over almost 2 years at Conceptart.org:
Direct Linky: koshimeArt
Conceptart.org
enjoy:)
koshime
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