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Komrade-Buchino
Komrade-Buchino - - 113 comments @ Twisted Insurrection

Question/Request

Is it possible in any way to change the pavement so that it looks more angular and not splattered on the ground, for building pretty bases and when placing a nod wall on top of a strip of pavement it looks splattered through.

I mean it would look really weird to have boxes of pavement in places where there's only meant to be one or two splotches, so is it possible to make a second pavement option? I'm more curious and this isn't something important like game units or buildings, but I'm just wondering.

Good karma+1 vote
Komrade-Buchino
Komrade-Buchino - - 113 comments @ Titan/APC Duo

Wait is that... is that a **** cannon?

Good karma+2 votes
Komrade-Buchino
Komrade-Buchino - - 113 comments @ Titan/APC Duo

Holy sweet baby Satan that Titan is beautiful...

Good karma+2 votes
Komrade-Buchino
Komrade-Buchino - - 113 comments @ TS ReWire: Nod Repair Vehicle

Those... are awesome...

Good karma+3 votes
Komrade-Buchino
Komrade-Buchino - - 113 comments @ TS FMV Laser

It's pretty

Good karma+2 votes
Komrade-Buchino
Komrade-Buchino - - 113 comments @ WIP: American School Bus

Okay kids we're going to go on a fieldtrip to the Forgotten hideout, everybody be sooooper quiet or Nod will find you :D

Really though it looks awesome :)

Good karma+2 votes
Komrade-Buchino
Komrade-Buchino - - 113 comments @ Twisted Insurrection

This was fine actually, though they released four mammoths at once, and then no more until the game hit lagfest... I was still able to bomb three and capture a forth. But yeah four at once is not fun if you're not prepared with 9 bombers...

Good karma+1 vote
Komrade-Buchino
Komrade-Buchino - - 113 comments @ Twisted Insurrection

Fortification was interesting but I found it a little much with the tunnels going everywhere, still well done on everything. If I get the time I'll try messing around with the map editor, see what i can pull up.

Good karma+1 vote
Komrade-Buchino
Komrade-Buchino - - 113 comments @ Twisted Insurrection

I have to try that, I never ran into that before... but I'll play around with it. lol

Yup definitely when loading on a bridge...

And the reinforcements you ordered sir? *splat splat splat splat*

Good karma+1 vote
Komrade-Buchino
Komrade-Buchino - - 113 comments @ Twisted Insurrection

I encountered a weird... problem...

I was playing the old units, I had a nod APC against a building and hit to have everyone exit the vehicle, the first passenger came out just fine. The rest spawned in the air above it and fell to their very bloody deaths much like units on a collapsing bridge.

Don't get me wrong this was hilarious, but you may want to fix that.

Good karma+1 vote
Komrade-Buchino
Komrade-Buchino - - 113 comments @ Nod: Extra Base Props

Ya'll going to hell, but I'm getting there first. "Ohhhh Twisted Insurrection..."

Good karma+2 votes
Komrade-Buchino
Komrade-Buchino - - 113 comments @ Twisted Insurrection

I was wondering if there was a chance that on one of the maps you make, if you could take a request.

Pretty much I want to be able to build a medium base (Two refineries, two war factories, two barracks, and all the rest) bu in a blatform designed for bases. Like, on opposite sides of the map you have areas designed for bases, and that would fit with base props. And maybe somewhere in the middle a small run down type base, or a Globaltech outpost, and all the rest is a redzone hell-on-earth type deal with tiberium infection.

Just a request, but what I'd like to see is just maps where you can make a pretty base with props and gates and walls.

Good karma+2 votes
Komrade-Buchino
Komrade-Buchino - - 113 comments @ Campaign: Additional GDI Mission 06 (V.2) Previews

I don't see no ******' stop signs though, think of the (Nod) children!

Good karma+4 votes
Komrade-Buchino
Komrade-Buchino - - 113 comments @ GDI: New Hum-Vees & Twisted Dawn Defenses

I'm glad to see the TW1 stuff getting some love :)

Good karma+3 votes
Komrade-Buchino
Komrade-Buchino - - 113 comments @ Nod: Twisted Dawn Defenses

That's like Megan fox on a good day sexy...

Good karma+2 votes
Komrade-Buchino
Komrade-Buchino - - 113 comments @ GDI: New Sandbags & Gates

I liked how uniform the old gates looked, how they were level at their top... idk probably just my ocd, but I do think that the new gates look a lot cooler :) I like the walls too, and I like htat slowly all the buildings are being redone.

Well done doods

Good karma+2 votes
Komrade-Buchino
Komrade-Buchino - - 113 comments @ Campaign: Nod Mission 16 - Performance Improved

I had horrible slow speed playing this mission and then did have an internal error pop up... I found it more funny than annoying though lol, still glad to see changes being made :)

Good karma+2 votes
Komrade-Buchino
Komrade-Buchino - - 113 comments @ Yuri Is Not Easy

Dear god....

Good karma+1 vote
Komrade-Buchino
Komrade-Buchino - - 113 comments @ New Option: Base Props

I want to be able to build civilian structures, like militaristic ones not just simple subterranean structures. Like I was playing a map and I saw a building that was a stripped down Construction Yard, was called a hangar in game. I want buildings like that because being able to build sandbags, light posts, and guard towers is great, but I want more.

Not to say I don't think this is amazing, TI is just.... amazing XD

Good karma+1 vote
Komrade-Buchino
Komrade-Buchino - - 113 comments @ The Future of Flagship

You guys are just amazing, so much you've done alone like this? It's just incredible

As for your "All or nothing" approach to funding... that's actually really respectable. Good luck in your personal lives and remember that you have huge fans here even if you never can finish the game :)

Good karma+1 vote
Komrade-Buchino
Komrade-Buchino - - 113 comments @ Prism Forwarding: The Movie

That... was amazing...

Good karma+1 vote
Komrade-Buchino
Komrade-Buchino - - 113 comments @ Ion cannon and Rift Generator

So it's bad enough whoever got sucked into space when the rift sucks you in, but if you somehow (how even...) survive that, you get Ion Cannon blasted too XD

Good karma+1 vote
Komrade-Buchino
Komrade-Buchino - - 113 comments @ Updated Models

The blocky look reminds me of mechwarrior 2... and makes me think that CnC would do really well as a Mechwarrior mod...

Good karma+1 vote
Komrade-Buchino
Komrade-Buchino - - 113 comments @ HHF v1.09B

Ignore what I said, just had to adjust the target line for the shortcut, all good to go!

Good karma+1 vote
Komrade-Buchino
Komrade-Buchino - - 113 comments @ Allied Abrams Tank

I like, I like.

Its texture fits in nicely with the terrain, something a little to rare for community created units.

Good karma+1 vote
Komrade-Buchino
Komrade-Buchino - - 113 comments @ Allied Avenger Humvee

It looks perfect as it is now, if you made the turret smaller, or lowered it, the pixels wouldn't be as easy to tell apart, with this setup, not only are the pods distinguishable, but the unit as a whole is just frankly damn pretty. Nice job and please don't change :)

Good karma+1 vote
Komrade-Buchino
Komrade-Buchino - - 113 comments @ Allied Pulse Tank

It looks like it's at an angle... and a little too thin, but awesome none the less :) I look forward to running these up against a few Alpacalypse tanks :)

Good karma+1 vote
Komrade-Buchino
Komrade-Buchino - - 113 comments @ Allied Claymore

I like, the RA 1 units were so much fun to use, and this looks rather fun as well :)

Good karma+2 votes
Komrade-Buchino
Komrade-Buchino - - 113 comments @ C&C Renovatio

Your English is not bad, and do not worry about it, there are so many out there who choose to spell like crap.

Also, after the Allied Campaign ending.

Good karma+1 vote
Komrade-Buchino
Komrade-Buchino - - 113 comments @ Update 14.0: That time of year

For once in a CnC game, the scale of everything looks exact, Jeep being smaller than a tank. In Generals, the Technical was larger than the American Crusader tank.

Good karma+1 vote