I am a Historical European Martial Arts (HEMA) practitioner, an environmental biologist, a hard core gamer, modder, a father, and a guy who likes discuss various topics with people. Youtber: The Knight of Green Nice to meet you!

Comment History  (0 - 30 of 59)
KnightofGreen
KnightofGreen @ Immersive Middle Earth

Yes you should. I took most of their functionality and put them inside my mod. Those files will override my modded work.

Good karma+1 vote
KnightofGreen
KnightofGreen @ Bolgodurr’s Adventure Part 1

For sure if I get a better computer set up, honestly I want to get back to this game it means a lot to me still.

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KnightofGreen
KnightofGreen @ Immersive Middle Earth

If you do not have the game Lord of the Rings Battle For Middle Earth but you want to try it. Check this link out:

Forums.revora.net

Good karma+1 vote
KnightofGreen
KnightofGreen @ Bolgodurr’s Adventure Part 1

He retired.

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KnightofGreen
KnightofGreen @ Immersive Middle Earth

The description above details all changes: in summary, new abilities, bodies stay on the field a bit, larger population, physics changes, and adding in features left out in the original game but were still present in the code.

Good karma+2 votes
KnightofGreen
KnightofGreen @ Immersive Middle Earth

which edition were you playing on?

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KnightofGreen
KnightofGreen @ Bolgodurr’s Adventure Part 1

Link to the Channel

Youtube.com

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KnightofGreen
KnightofGreen @ Immersive Middle Earth

Which campaign?

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KnightofGreen
KnightofGreen @ Immersive Middle Earth

I replied to you in full on the discord, but I will make variations of my mod that can address these points

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KnightofGreen
KnightofGreen @ Immersive Middle Earth v. 1.4

fixed the issue!

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KnightofGreen
KnightofGreen @ Immersive Middle Earth

Figured out reason why the Amon Hen evil mission crashed, the issue comes from the fact I included a file that adjusts the camera distance that dysnched with the base games files. I have supplied the fix for this issue :)

Good karma+2 votes
KnightofGreen
KnightofGreen @ I.M.E. Classical Edition Sub Mod

What does the error message say about it?

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KnightofGreen
KnightofGreen @ Immersive Middle Earth v. 1.4

I am not sure how you got this error, do you have the patch switcher? because that may effect how my mod works

Good karma+1 vote
KnightofGreen
KnightofGreen @ Immersive Middle Earth

did you see what the error message said?

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KnightofGreen
KnightofGreen @ Immersive Middle Earth

I will look into this to see if it crashes on my end see if I have an issues.

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KnightofGreen
KnightofGreen @ Immersive Middle Earth

Big reason I did not change unit scale was because single monster units become obsolete when standard infantry swarms them. Heroes are better than they were before, but nowhere near op since armies can overrun them fairly easily in the mod.

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KnightofGreen
KnightofGreen @ Immersive Middle Earth

Huh I might try that one day once i get a better rig.

Good karma+1 vote
KnightofGreen
KnightofGreen @ Immersive Middle Earth

While this mod is balanced towards and should be mainly played in a multiplayer setting, I am currently working on AI improvements to make the battles against the computer feel more challenging. I dare you all to find anything blatantly overpowered as I have given each faction the tools needed to play and fight against many different play styles.

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KnightofGreen
KnightofGreen @ Bolgodurr’s Adventure Part 1

Thank you!!!

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KnightofGreen
KnightofGreen @ Immersive Middle Earth

Camera zooms out further back now with version 1.392.

Good karma+2 votes
KnightofGreen
KnightofGreen @ Immersive Middle Earth

For all those who have had issues with Amon Hen good campaign crashing, I have added all files needed to fix the problem on the file update download files. Thank you for playing

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KnightofGreen
KnightofGreen @ Immersive Middle Earth

(The above comment from the guest is from me though I forgot to sign in before posting)

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KnightofGreen
KnightofGreen @ Immersive Middle Earth

Sorry for not replying but I can see you got the fix, but I explained the issue in another post as a guest accidentally to clarify why that happens, thanks for understanding

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KnightofGreen
KnightofGreen @ Immersive Middle Earth

Ok Ill look into this

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KnightofGreen
KnightofGreen @ Immersive Middle Earth

Were all the files used from the updated list? But if this is a problem, some files in the download are not altered from the original game files so only a handful need to actually be replaced theoretically.

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KnightofGreen
KnightofGreen @ Immersive Middle Earth

The animation bugs are already present in the base game and I am not the best at fixing them, I may look at the codes for BFME2 and see what I can do. Since the HD Edition is not owned by me, you can download it and install it to my mod since they are add on files instead of changing anything.

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KnightofGreen
KnightofGreen @ Immersive Middle Earth

As stated in the description, this mod is not compatible with any of the unofficial patches, however the mod itself incorporates some codes from those patches

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KnightofGreen
KnightofGreen @ Immersive Middle Earth

I currently added every possible file to the download that you could possibly need to remedy this issue so hopefully this will help.

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KnightofGreen
KnightofGreen @ Immersive Middle Earth

I included it in the mod download which should work now without a disk.

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KnightofGreen
KnightofGreen @ Immersive Middle Earth

using the game.dat file from patch 1.05 should allow for non disk play. I recently included it in the download files.

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