I'm a freelance artist specializing in concept art and illustration. I enjoy designing all sorts of concepts, but creatures and monsters are a personal favorite of mine. I put a special emphasis on the anatomy, realism, and physical workings of my designs, as well as ensuring each creature or character is as original and memorable as possible.
The second map I made for the old tremors mod in 2007. This was meant to be a night-time map.
Some nice maps you have there. Too bad not all people can see the potential of a Tremors game.
Peopel could select to paly as either Graboid/Assblaster/Shrieker at beginning of round or you could have an life cycle system where everyone starts out as graboid and evolves to later versions.