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They're all out of date since Unification got the big update a few months back. I'm working on it.
Barring a few bugs here and there it should work with the previous version of Unification (I forget the version number, but it was the last one before the BIG update back in February). You may run into issues with some race mods though, unless you also roll them back to earlier versions.
3. Not yet
That's already been sorted for the next version.
Yeah, it needs updating to be compatible with the current version of Unification. I'm working on it. Not ready to give an ETA though.
Currently trying to get things compatible with the new Unification release, which will probably take a while. I'm going to try and get a fix for that specific bug as well, but it's a tricky one to nail down.
One of the special Living Saints on this mission (the golden one) reveals all your infiltrated units, so Shroud is useless until she is destroyed.
No ways around it other than a new version of the Tyranids mod. It's mostly stuff to do with their unique Influence resource and their builder unit IIRC.
I have, and that is the long-term plan. It's just a question of time, of which there is never enough.
It's because the current publicly available version of the Tyranids mod doesn't work with Unification, which is a requirement for this mod. The next one will, but god knows when that'll finally be released.
Sounds like a FreeUI issue. Make sure you're using the most recent version.
There is a simple way of unlocking all the missions yourself. Just go to where you have Soulstorm installed, then Profiles/Profile1/campaignmissions/singleplayer/campaign/state# (1 for DoW, 2 for WA Disorder, 3 for WA Order). Open campaignstate.lua, and edit it so that the first 11 values on the last line are "U" rather than "L" (for the vanilla campaign), or just the first 6 values for both WA campaigns.
I'm mostly just working on updates to get things ready for the upcoming version of Unification, so other than bugfixes there probably won't be any big changes to the missions for now.
I removed the Stompas because they were acting a little buggy. I'll hopefully restore them when I get the chance.
I'll have a look at Nan Yanoi and see about maybe toning it down a little.
I've got some fixes for Coastal Imossa in the next patch, including one for the Flayed Ones health bug.
You haven't installed the patch correctly - it should say 1.7.6.
What does it say in the top-left corner of the main menu screen while running the mod? Be exact.
Try installing the patch again, and make sure to overwrite all files when prompted.
Have you installed both the full version (v1.7.0) and THEN the latest patch (v1.7.6)?
It's just taking me to my own Steam profile.
Not seeing any relevant screenshots in that link.
Next time it happens, open the console, take a screenshot, upload it somewhere and post the link here.
I'm not getting any errors myself. I'll need some additional details - can you send me a PM?
Any chance you could send me the logfile for the Deimos Peninsula Fatal Scar Error?
I'll see if I can fix both of these.
The devs say there's still some stuff to add to it, so I'm waiting until it's feature-complete before including them in Strongholds.
The "cannot place building" messages are normal, nothing to worry about there. I'll have a look at the Fatal Scar Error though.
I've already fixed this one - a new patch will be up in the next few days.
I've tried replicating the bug, but it all seems to be working fine. However, I've now added in a couple of extra checks to prevent the "duplicate rule" error from happening anyway.
Really? Print Screen has always worked fine for me, or F12 for the Steam version.
I'll look into it. Can you PM me the error log?