Hey there, I'm an amateur mapper and modder who goes by Kaith and Tajarnia. I've created quite a variety of maps, re-skins, textures, etc - most of which never see the internet. I've always had a fascination with computers, and taught myself to program when I was 13 using internet tutorials. These days, most of the work I do on the mod scene is in mapping - something I picked up during a youthful fascination with Morrowind. As of late, I've taken a liking to the Source engine, and have released three maps to the internet. My perfectionism ensures a very long and painful development process, but I've yet to release a poorly-reviewed map so perhaps the tedium is worth it. Thanks for reading about me (you crazy stalker), hope to see you around.

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Well, I've been working hard on a map for Zombie Panic! Source. This is my second released Source map, and my first ever multiplayer map. Despite this, it's been received with a great deal of praise (and some very useful constructive criticism). I think I blame this on my perfectionist mapping style. I've always had a perspective of quality over quantity, and rather than learn how to map by creating a bunch of low quality products, I've created a few very polished ones. Hopefully, as time goes by, my speed of development will increase. This last one has cost me over 250 hours of my life. While the first version suffers from performance issues, it's still packed with cool features worth checking out. Fpsbanana.com

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