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Comment History  (0 - 30 of 209)
Jyhor52
Jyhor52 - - 209 comments @ Unification v5.9.0 Full Installer(Modb release)(Requires the base files)

Hey, I seem to be unable to download the race pack (the one that weights 7,5 gbs) everytime I start the download it fails midway and needs to be wiped and restarted, is there any other source where I could download it?

Cheers

Good karma+1 vote
Jyhor52
Jyhor52 - - 209 comments @ S.T.A.L.K.E.R. Anomaly 1.5.1

Hey, Im unable to extract the files for this mod anywhere, it says I " dont have enough space" while having over 250 gbs of it, cant seem to fix it, any ideas?

Good karma+1 vote
Jyhor52
Jyhor52 - - 209 comments @ Ultimate Apocalypse Mod (DOW SS)

Its not a bug, its been confirmed that the idea is scrapped, in the version 1.88.6 only legion of the damned and regular SM remain.

However im unaware if this version is unsupported since it never reached ModDB.

You can check the download in the comment section of this video Youtube.com

Good karma+1 vote
Jyhor52
Jyhor52 - - 209 comments @ Ultimate Apocalypse Mod (DOW SS)

How's that good news, that pretty much killed the franchise, SEGA will not spent a single dime on DoW anymore after this crash and burn, this is a funeral for the series and RELIC took the biggest hit.

Good karma+6 votes
Jyhor52
Jyhor52 - - 209 comments @ Ultimate Apocalypse Mod (DOW SS)

Set the locations to random, all the AI target always the individual in position 1, in a 4v4, I was in position 1 vs CSM, 2 IDH, and a DE. My army barely got to fight.

Good karma+1 vote
Jyhor52
Jyhor52 - - 209 comments @ Dawn Of War II reset skill points during campaign

I can confirm the exact both errors, you either get a scar error on mission 3( you only get gutrencha or skikilla, you dont get both thats also bugged) after the True Enemy mission, you get no more missions(Travel to Typhon)

Id rather have the old version, even though it only work on Campaign start at least it worked thorougly. Wasted over 3 hours with this at the moment.

Good karma+2 votes
Jyhor52
Jyhor52 - - 209 comments @ Ultimate Apocalypse Mod (DOW SS)

Yep, not a lot of changes for the necs on this patch.

Good karma+1 vote
Jyhor52
Jyhor52 - - 209 comments @ Ultimate Apocalypse Mod (DOW SS)

What's dumb about the IDH is that they will spam their global strikes whenever they can afford it, destroying their economy, I played a game today where they twice bombarded me with that blue flame bombardment(with costs 700 of each reasource) exclusively to snipe a bunch of conscripts I sent to try and decap a critical location,you do the math

Good karma+2 votes
Jyhor52
Jyhor52 - - 209 comments @ Ultimate Apocalypse Mod (DOW SS)

They're in a stable position, much better than Nids( which late game is terrible) Daemons( their infantry just sucks in late game) and SoB which need that final flick to be balanced.

Good karma+1 vote
Jyhor52
Jyhor52 - - 209 comments @ Ultimate Apocalypse Mod (DOW SS)

I swear bro everytime you comment is to say that the CSM are underwhelming, I main them and I can say thats a load of balony, especially since the new weapons came in which are really good.

Good karma+2 votes
Jyhor52
Jyhor52 - - 209 comments @ Ultimate Apocalypse Mod (DOW SS)

DIDHT module includes the extra races( Tyranids ,IDH and Daemons), all adapted and rehauled for UA

Good karma+2 votes
Jyhor52
Jyhor52 - - 209 comments @ Ultimate Apocalypse Mod (DOW SS)

Of course you can, as long as you downloaded and applied the LAA patch, heres the UA discord Discord.gg

Good karma+2 votes
Jyhor52
Jyhor52 - - 209 comments @ Ultimate Apocalypse Mod (DOW SS)

Ye the attack-move hotkey/banner reinforcement has been reported multiple times already, its not really a bug, they just use the same hotkey, fix would be just change the hotkey for the banner guy

Good karma+2 votes
Jyhor52
Jyhor52 - - 209 comments @ Ultimate Apocalypse Mod (DOW SS)

Sounds interesting, are there any screenshots to compare? Might give it a spin

Good karma+1 vote
Jyhor52
Jyhor52 - - 209 comments @ Ultimate Apocalypse Mod (DOW SS)

There are things that need nerfing and buffing, I see you fought vs SoB which are not balanced atm especially their Seraphims and Confessor(Confesor AI is absolute ******** with its Aoe damage skill, no CD and wipes whole squads in seconds)

Regarding IG vehicles, the Leman vs rhino part I can't believe, infantry are fragile but aint bad, I do admit that they can suck balls vs leader units like a Lictor alpha which will spend eternity in sync kill animation/invulnerable, but thats more of a balance issue with heroes, proper micro/macro with Comissars attached can easily withstand any other army

Good karma+1 vote
Jyhor52
Jyhor52 - - 209 comments @ Revamp Expansion Mod (RVE)

Artillery uses a lot of energy

Good karma+2 votes
Jyhor52
Jyhor52 - - 209 comments @ Ultimate Apocalypse Mod (DOW SS)

Over 300 pop cap not enough for you?

Good karma+2 votes
Jyhor52
Jyhor52 - - 209 comments @ Ultimate Apocalypse Mod (DOW SS)

It could only see fit to change the juggernaut or add the dow 2 juggernaut as another unit, anything else would end up causing massive lag(if its infantry since they're in squads and the engine aint meant to handle them, it barely handles its own units)

Good karma+1 vote
Jyhor52
Jyhor52 - - 209 comments @ Ultimate Apocalypse Mod (DOW SS)

Theres a discord for UA as of now Discord.gg post your issues in the technical issues bar, someone might help you

Good karma+1 vote
Jyhor52
Jyhor52 - - 209 comments @ Ultimate Apocalypse Mod (DOW SS)

Might as well wait patiently, doesnt seem like they'll be here any time soon.

Good karma+1 vote
Jyhor52
Jyhor52 - - 209 comments @ Ultimate Apocalypse Mod (DOW SS)

You lag out the game when you outspam what the game engine can handle, you probably play with high pop cap, the more units there are the more likely it is for you to lag behind, NTCore helps with this if you dont have it yet.

Good karma+1 vote
Jyhor52
Jyhor52 - - 209 comments @ Ultimate Apocalypse Mod (DOW SS)

Yes , none beside the Ultramarines, Blood Ravens and LotD are in-game, and the veterans are not in either atm.

Good karma+1 vote
Jyhor52
Jyhor52 - - 209 comments @ Ultimate Apocalypse Mod (DOW SS)

You cant use the commander if you have a brother captain or a force commander out and all the other chapter armies are not ingame yet.

Good karma+1 vote
Jyhor52
Jyhor52 - - 209 comments @ Ultimate Apocalypse Mod (DOW SS)

You can use the Legion of the Damned once you build the Chapel, of course, once you choose any other army, be it ultramarines or blood ravens ,it will be locked untill the next game.

Good karma+1 vote
Jyhor52
Jyhor52 - - 209 comments @ Ultimate Apocalypse Mod (DOW SS)

He meant CSM termis suck, to which I disagree, Khornate ones might need a buff, the Reaper cannons tho shred through everything, of course they seem inferior over to the late game,however loyalists have the termis as their pinnacle in tiering, CSM have obliterators and mutilators for that, which are absolutely insane.

CSM has a lack in tier V late game, thats all, everything else is excellent, calling them WIP is very unfair, as for the Sisters which have a decent amount of broken/unbalanced units(Legatines and redemptors are tier 4, yet they feel like tier 2 at best,Seraphims hit like trucks, the invincibility buffs are way too good, they cant kill aircraft for ****,etc,etc)even the new turrets are broken, which overall makes SoB in need of adressing much sooner than CSM late game, and this comes from a CSM main user.

Good karma+3 votes
Jyhor52
Jyhor52 - - 209 comments @ Ultimate Apocalypse Mod (DOW SS)

SoB take priority in their WIP state tbh.

Good karma+4 votes
Jyhor52
Jyhor52 - - 209 comments @ Ultimate Apocalypse Mod (DOW SS)

Im pretty sure its specified that the General must be garrisoned inside the titan for them to work.

Good karma+1 vote
Jyhor52
Jyhor52 - - 209 comments @ Ultimate Apocalypse Mod (DOW SS)

I dont think his point is that they're strong, but that the AI glitches around their affordability and uses them more than anything else( I dont have this problem tho my Tau AI spawns every unit and titan)

Good karma+1 vote