I created a custom menu and steam startup for the mod. I followed a guide made on moddb but it keeps crashing on me. If anyone knows a better way please pm me.
I created a custom menu and steam startup for the mod. I followed a guide made on moddb but it keeps crashing on me. If anyone knows a better way please pm me.
It's going to be the outside of the motel. The gameplay will be quite different too :)
No this is a full version.
Im working on changing that room a bit. The cube usually ends up in the back corner unfortunately. Thanks for letting me know
It's not really a bug but not well designed on my part. 2 things you could do for that part if I understand what you're saying: You could run backwards while holding the "O" ring so it doesn't get hit by the rising pillars or you could get a couple cubes to stack and climb up. I hope that helps
I'm not sure. Sometimes the cubes can get stuck in the doors if they are at an odd angle. If that's not the case it could be a bug that valve didn't think to implement considering world portals aren't part of the regular game of portal 2 but again I'm not sure. You might have to restart the mod. Sorry
I searched online for the error and I don't think old save files work once you update. You can try this but i'm not sure it will help you. Sassilization.com
I would like to expand on the dialogue and get some voice actors possibly. As for the gameplay itself i'm not sure what else I could add to enrich the experience. Let me know what you would like to see different. also I would love to see some written reviews! thanks.
yeah I did that on purpose. Every room has at least 1 thing that you need to progress, sometimes it's not completely obvious what it is that you need.
It crashed when I fell into the street. I forgot but there was also a few missing models at the end of the mod after you go down the hole in the office area. Good luck with your mod!
I haven't played the unfinished swan to make any comparisons so I will just give you my 2 cents. I like the mechanic of painting the world. It's pretty simple and entertaining. I don't understand why there is a large wall that has to be pushed over. It doesn't seem to have any context at all. My suggestion would be to have it fall as soon as paint hits it otherwise you will have people stuck in the very beginning looking for an exit. Another thing I don't think many will appreciate is falling to their death. I was fairly careful in placing paint wherever I go but I guess I missed a ledge right before the office area. It seems arbitrary to even have death in a game like this but I guess that is just my opinion. You could easily let the player fall to the ground and have them find a staircase back to an earlier place before they fell. Also dying cause my game to crash, I don't know if that applies to everyone else. I think this has potential to be a really interesting mod but I don't think it's fun to paint the world,die, and have to do it all over again.
just stare at the mannequin for a bit. It should open
The one where you complete all the buttons in the first map and the door to the vending machine opens up.
I checked to see if all the codes are working correctly. Here is an album with screenshots of all the codes. The only code that isn't displayed obviously is the mannequin area. That code is (10-lobby,1-bedroom,1-bathroom). There is a red X in each room. I hope this helps Imgur.com
Once you grab it the light turns on automatically in the dark room
I'm glad you enjoyed it! Is there anything that needs work?
Jthm_Aloof
Zach joined
This member has provided no bio about themself...