maybe it's not too bad but it still means that linux/macos version is somewhat crippled when compared to windows counterpart.
maybe it's not too bad but it still means that linux/macos version is somewhat crippled when compared to windows counterpart.
looks fine, but is way too buggy. many times characters are stuck, are swinging their weapons while hitting air, dead characters do not appear as dead, after exiting fullscreen game the resolution of Xorg is set to 320x240. please fix it!
but they should not be listing it under 'linux' games section until there's a proper port out
so is this bundled with dosbox or how does it work?
hmm.. any chance for making linux port?
right, where is the version for linux? (there is a native version for linux in works - but it's taking them too long to release it.. no idea why)
i bought the game via bt micro - could i get the key for desura too? thank you, jose
640x480 windowed and the game runs. now i have nvidia blob drivers to blame... will see if the update fixes this (and suspend2ram too). thanks for your quick reaction. jose
tried basic settings with tiny draw. distance, using nvidia drivers 302.17 - still the same. btw minecraft runs fine (also using lwgjl..). jose
arch linux, 32bit. gamepad brand is speedlink (read: no name) - works fine in other games though (e. g. trine 2, supertuxkart).
is the code for gamepad controls finished in linux version? i seem to be having no problems when navigatin menus, but can't move the cursor (ball) inside the game.
i get the intro video and then see some grey rectangles. disappointed :-(
is it just me or someone else is also getting audio delay when playing in linux? not nice.. :-( j.
could you please try to implement detection of more than one mouse in linux? my xinput list output with cord and cordless mouse:
⎡ Virtual core pointer id=2 [master pointer (3)]
⎜ ↳ Virtual core XTEST pointer id=4 [slave pointer (2)]
⎜ ↳ Logitech Unifying Device. Wireless PID:1028 id=8 [slave pointer (2)]
⎜ ↳ HID 0a5c:4503 id=10 [slave pointer (2)]
⎜ ↳ ImPS/2 Generic Wheel Mouse id=13 [slave pointer (2)]
...
...
that would be uebercool. btw nice game (looking fwd to new levels). jose
thanks for 32bit version. i have the same mouse issue (can't click). jose
where is version for 32bit linux??
Rotion: ELF 64-bit LSB executable, x86-64, version 1 (GNU/Linux), dynamically linked
i bought trine 2 via hib page. is it possible to get a key for desura now? thanks, jose
i contacted game creator - 32bit version might be created but you may not ever see it just as well. so.. don't hold your breath
wait, it says linux32 bit and there's only x64 binary inside the archive?
LightFish: ELF 64-bit LSB executable, x86-64, version 1 (SYSV), dynamically linked (uses shared libs)
/me sad. j
could you please change the esc-key behaviour? i would like to have it act as a pause key rather than "you failed" message. thanks, jose
after upgrade i can no longer continue my singleplayer game. anyone seeing the same? jose
after upgrade i can no longer continue my singleplayer game. anyone seeing the same? jose
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