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Comment History
JonnyNava367
JonnyNava367 - - 12 comments @ .44 Mag PDW for Brutal Doom

It doesn't replace anything, just type "give 44PDW" in the console. I forgot to add that I the description.

Good karma+2 votes
JonnyNava367
JonnyNava367 - - 12 comments @ DOOM+ V1.2

Did you fix those inaccessible and unseen in normal gameplay secrets from the E1M3 section in E1M2? And maybe other areas I haven't explored yet.

Good karma+1 vote
JonnyNava367
JonnyNava367 - - 12 comments @ Brutal Doom WW2 Weapon Pack 2.3.9

summon garand
or
give garand

Good karma+2 votes
JonnyNava367
JonnyNava367 - - 12 comments @ M1919A6

How much percent is your WW2 weapon pack complete?

Good karma+1 vote
JonnyNava367
JonnyNava367 - - 12 comments @ Brutal Doom LedgeGrab

Is this compatible with Zandronum?

Good karma+1 vote
JonnyNava367
JonnyNava367 - - 12 comments @ JonnyNava367

It worked!

Good karma+1 vote
JonnyNava367
JonnyNava367 - - 12 comments @ JonnyNava367

I'm trying to see if I can see my avatar.

Good karma+1 vote
JonnyNava367
JonnyNava367 - - 12 comments @ Dox's Deagle for Brutal Doom v21

Around a year ago, I added PB3's Deagle to my personal BD, in .357 Mag, .44 Mag, and .50 AE now I have another Deagle more to kill demons with :D

Good karma+2 votes
JonnyNava367
JonnyNava367 - - 12 comments @ Rogue Warrior One-Liner System for Brutal Doom v21

Is goddamn needed to be censored? It's a very light word, much less if you're not religious.

Good karma-2 votes
JonnyNava367
JonnyNava367 - - 12 comments @ Spider Mastermind's Chaingun for Brutal Doom v21

Now we need the Cyberdemon's rocket launcher with the ability to be dual-wielded like the Annihilator, the unused Dark Claw (obtained by cutting a Baron of Hell's arm), and the Archvile's horn your remove from the fatality.

Good karma+4 votes
JonnyNava367
JonnyNava367 - - 12 comments @ Enhanced Weapons Mutator v2.1

It worked, thanks.

Good karma+1 vote
JonnyNava367
JonnyNava367 - - 12 comments @ Enhanced Weapons Mutator v2.1

I load them in order, but appears:
"1 errors during actor postprocessing"
I'm using Zandronum, and I tried with any other Zdoom version I have and still doesn't work.

Good karma+1 vote